Team rosters
Amazon |
|
|
Tier: 1 |
Official Team: BB2020; Spike! #15 |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Eagle Warrior Linewoman |
6 |
3 |
3+ |
4+ |
8+ |
Dodge | G |
AS | 50 kgp |
0-2 |
Python Warrior Thrower |
6 |
3 |
3+ |
3+ |
8+ |
Dodge, On the Ball, Pass, Safe Pass | GP |
AS | 80 kgp |
0-2 |
Piranha Warrior Blitzer |
7 |
3 |
3+ |
5+ |
8+ |
Dodge, Hit and Run, Jump Up | GA |
S | 90 kgp |
0-2 |
Jaguar Warrior Blocker |
6 |
4 |
3+ |
5+ |
9+ |
Defensive, Dodge | GS |
A | 110 kgp |
Available Star Players |
Drull (and Dribl) |
8 |
2 |
3+ |
4+ |
8+ |
Loner (4+), Dodge, Sidestep, Stab, Stunty, A Sneaky Pair (Dribl assist +1 injury on stab/foul) | 0 kgp |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Estelle La Veneaux |
6 |
3 |
3+ |
4+ |
8+ |
Loner (4+), Disturbing Presence, Dodge, Guard, Sidestep, Baleful Hex (Opg: remove TZ on 1 opo within 5 squares on 2+, activate opo end of turn only) | 190 kgp |
Dribl (and Drull) |
8 |
2 |
3+ |
4+ |
8+ |
Loner (4+), Dirty Player (+1), Dodge, Sidestep, Sneaky Git, Stunty, A Sneaky Pair (twin assist +1 injury on stab/foul) | 190 kgp |
Anqi Panqi |
7 |
4 |
5+ |
6+ |
10+ |
Loner (4+), Block, Grab, Stand Firm, Savage Blow : Once per Game, may re-roll any number of block dice | 190 kgp |
Boa Kon´Ssstriktr |
6 |
3 |
3+ |
4+ |
9+ |
Loner (4+), Dodge, Hypnotic Gaze, Prehensile Tail, Safe Pair of Hands, Sidestep, Look Into My Eyes (Opg: 2+ steal ball action) | 200 kgp |
Grombrindal, the White Dwarf |
5 |
3 |
3+ |
4+ |
10+ |
Loner (4+), Block, Dauntless, Mighty Blow (+1), Stand Firm, Thick Skull, Wisdom of the WD (once pr turn give 1/4 skill to adjacent activating player) | 210 kgp |
Mighty Zug |
4 |
5 |
4+ |
6+ |
10+ |
Loner (4+), Block, Mighty Blow (+1), Crushing Blow (additional +1 to armour roll once pr game when blocking) | 220 kgp |
Karla von Kill |
6 |
4 |
3+ |
4+ |
9+ |
Loner (4+), Block, Dauntless, Dodge, Jump Up, Indomitable (successfull dauntless = gets double strength of target, once pr game) | 220 kgp |
Zolcath the Zoat |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Disturbing Presence, Juggernaut, Mighty Blow (+1), Prehensile Tail, Regeneration, Sure Feet, Excuse Me, Are You Zoat? (opg: Hypnotic Gaze) | 230 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Glotl Stop |
6 |
6 |
5+ |
- |
10+ |
Loner (4+), Animal Savagery, Frenzy, Mighty Blow (+1), Prehensile Tail, Stand Firm, Thick Skull, Primal Savagery (Opg: target opo failing animal sav) | 270 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Lustrian Superleague |
Re-roll price: |
60 kgp |
BBL Staff |
Experimental |
|
Tier: 2 |
Narrative Team: This is the characters that's in charge of the Blood Bowl League, the pieces that keep the engines running. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-4 |
Goblin Web Master |
6 |
2 |
3+ |
5+ |
8+ |
Stunty, RightStuff, Dodge, Web | A |
GSP | 40 kgp |
0-1 |
Human Referee |
6 |
3 |
3+ |
3+ |
9+ |
Referee | G |
ASP | 50 kgp |
0-1 |
Undead Sailor |
6 |
3 |
3+ |
6+ |
9+ |
Loner, Sailing, Sprint | G |
AS | 50 kgp |
0-1 |
Undead High Liche Priest |
3 |
3 |
5+ |
- |
10+ |
Necromancer, Scarab Swarm, Regeneration, Coffin | G |
ASP | 60 kgp |
0-4 |
Bodyguard |
6 |
3 |
3+ |
5+ |
9+ |
Stand Firm, Wrestle | GS |
A | 90 kgp |
0-1 |
Skaven Bookie |
7 |
3 |
3+ |
2+ |
8+ |
Sure Hands, Pass, Bombardier, Bookie | GP |
ASM | 100 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Bribery and Corruption |
Re-roll price: |
50 kgp |
Black Orcs |
|
|
Tier: 2 |
Official Team: BB2020; The Official Rules |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-12 |
Goblin Bruiser Lineman |
6 |
2 |
3+ |
4+ |
8+ |
Dodge, Right Stuff, Stunty, Thick Skull | A |
GSP | 45 kgp |
0-6 |
Black Orc |
4 |
4 |
4+ |
5+ |
10+ |
Brawler, Grab | GS |
AP | 90 kgp |
max 1 of the following Big Guys |
0-1 |
Trained Troll |
4 |
5 |
5+ |
5+ |
10+ |
Loner (3+), Mighty Blow (+1), Regeneration, Always Hungry, Really Stupid, Throw Team-Mate, Projectile Vomit | S |
GAP | 115 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Bomber Dribblesnot |
6 |
2 |
3+ |
3+ |
8+ |
Loner (4+), Accurate, Bombardier, Dodge, Right Stuff, Secret Weapon, Stunty, Kaboom! (Opg: choose to explode bomb when caught by opponent) | 50 kgp |
Fungus the Loon |
4 |
7 |
3+ |
- |
8+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Secret Weapon, Stunty Whirling Dervish (may RR D6 for direction once pr activation) | 80 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Nobbla Blackwart |
6 |
2 |
3+ |
- |
8+ |
Loner (4+), Block, Chainsaw, Dodge, Secret Weapon, Stunty, Kick 'em wt down!: (opg: may saw prone or stunned = not a foul) | 120 kgp |
Scrappa Sorehead |
7 |
2 |
3+ |
5+ |
8+ |
Loner (4+), Dirty Player (+1), Dodge, Pogo Stick, Right Stuff, Sprint, Stunty, Sure Feet, Yoink! (opg: interception on a 2+ without interfere) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
The Black Gobbo |
6 |
3 |
3+ |
3+ |
9+ |
Loner (3+), Bombardier, Disturbing Presence, Dodge, Side Step, Sneaky Git, Stab, Stunty, Sneakiest of the Lot (he may commit foul #2 pr turn) | 225 kgp |
Ripper Bolgrot |
4 |
6 |
5+ |
4+ |
10+ |
Loner (+4), Grab, Mighty Blow (+1), Regeneration, Throw Team-Mate, Thinking Man's Troll (op half: RR 1 dice) | 250 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Varag Ghoul-Chewer |
6 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Jump Up, Mighty Blow (+1), Thick Skull, Crushing Blow (additional +1 to armour roll once pr game when blocking) | 280 kgp |
Hthark the Unstoppable |
6 |
6 |
4+ |
6+ |
10+ |
Loner (4+), Block, Break Tackle, Defensive, Juggernaut, Sprint, Sure Feet, Thick Skull, Unstoppable Momentum (RR a single block dice in Blitz action) | 300 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Badlands Brawl, Bribery and Corruption |
Re-roll price: |
60 kgp |
Bretonnian |
Experimental |
|
Tier: 1 |
Experimental: Previously officially approved by the NAF. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Farmer |
6 |
3 |
4+ |
- |
8+ |
Fend | G |
ASP | 40 kgp |
0-4 |
Yeomen |
6 |
3 |
3+ |
- |
9+ |
Wrestle | GS |
AP | 70 kgp |
0-4 |
Knight |
7 |
3 |
3+ |
- |
9+ |
Block, Catch, Dauntless | GAP |
S | 110 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Mighty Zug |
4 |
5 |
4+ |
6+ |
10+ |
Loner (4+), Block, Mighty Blow (+1), Crushing Blow (additional +1 to armour roll once pr game when blocking) | 220 kgp |
Karla von Kill |
6 |
4 |
3+ |
4+ |
9+ |
Loner (4+), Block, Dauntless, Dodge, Jump Up, Indomitable (successfull dauntless = gets double strength of target, once pr game) | 220 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Griff Oberwald |
7 |
4 |
2+ |
3+ |
9+ |
Loner (3+), Block, Dodge, Fend, Sprint, Sure Feet, Consummate Professional (RR 1 single dice once pr game, not armor/inj/cas) | 320 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
|
Re-roll price: |
70 kgp |
Bretonnian [SL] |
Experimental |
|
Tier: 1 |
Experimental: from Secret League on www.FUMBBL.com. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Peasant SL |
6 |
3 |
4+ |
- |
8+ |
| G |
ASP | 30 kgp |
0-2 |
Squire |
6 |
3 |
3+ |
- |
9+ |
On The Ball, Sure Hands | G |
ASP | 70 kgp |
0-2 |
Realm Knight |
6 |
3 |
3+ |
- |
10+ |
Dauntless, Stand Firm | GS |
AP | 90 kgp |
0-4 |
Questing Knight |
7 |
3 |
3+ |
- |
9+ |
Block, Dauntless, Catch | GS |
AP | 110 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Mighty Zug |
4 |
5 |
4+ |
6+ |
10+ |
Loner (4+), Block, Mighty Blow (+1), Crushing Blow (additional +1 to armour roll once pr game when blocking) | 220 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Griff Oberwald |
7 |
4 |
2+ |
3+ |
9+ |
Loner (3+), Block, Dodge, Fend, Sprint, Sure Feet, Consummate Professional (RR 1 single dice once pr game, not armor/inj/cas) | 320 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
|
Re-roll price: |
60 kgp |
Chaos Chosen |
|
|
Tier: 2 |
Official Team: B2020; The Official Rules |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Beastman Runner |
6 |
3 |
3+ |
4+ |
9+ |
Horns | GSM |
AP | 60 kgp |
0-4 |
Chosen Blocker |
5 |
4 |
3+ |
5+ |
10+ |
| GSM |
A | 100 kgp |
max 1 of the following Big Guys |
0-1 |
Chaos Troll |
4 |
5 |
5+ |
5+ |
10+ |
Loner (4+), Always Hungry, Mighty Blow (+1), Really Stupid, Regeneration, Throw Team-Mate, Projectile Vomit | SM |
GA | 115 kgp |
0-1 |
Chaos Ogre |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Bone Head, Mighty Blow (+1), Thick Skull, Throw Team-Mate | SM |
GA | 140 kgp |
0-1 |
Chosen Minotaur |
5 |
5 |
4+ |
- |
9+ |
Loner (4+), Frenzy, Horns, Mighty Blow (+1), Thick Skull, Unchannelled Fury | SM |
GA | 150 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Max Spleenripper |
5 |
4 |
4+ |
- |
9+ |
Loner (4+), Chainsaw, Secret Weapon, Maximum Carnage (opg: extra chainsaw attack against new target opponent) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skitter Stab-Stab |
9 |
2 |
2+ |
4+ |
8+ |
Loner, Dodge, Prehensile Tail, Shadowing, Stab, Master Assassin (opg: reroll stab injury) | 150 kgp |
Withergrasp Doubledrool |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Prehensile Tail, Tackle, Tentacles, Two Heads, Wrestle, Watch Out (has dodge when first blocked each half) | 170 kgp |
Kreek Rustgouger |
5 |
7 |
4+ |
- |
10+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Prehensile Tail, Secret Weapon, I'll be back! (not sent off on first secret wpn penalty) | 170 kgp |
Bilerot Vomitflesh |
4 |
5 |
4+ |
6+ |
10+ |
Loner (4+), Dirty Player (+1), Disturbing Presence, Foul Appearance, Putrid Regurgitation (opg: may projectile Vomit even if already blocked) | 180 kgp |
Scyla Anfingrimm |
5 |
5 |
4+ |
- |
10+ |
Loner (4+), Claws, Frenzy, Mighty Blow (+1), Prehensile Tail, Thick skull, Unchannelled Fury, Fury of the Blood God (opg: 2 block actions if ufc=1) | 200 kgp |
Hakflem Skuttlespike |
9 |
3 |
2+ |
3+ |
8+ |
Loner (4+), Dodge, Extra Arms, Prehensile Tail, Two Heads, Treacherous (knock down adjacent team-mate and steal ball, once pr game) | 210 kgp |
Grashnak Blackhoof |
6 |
6 |
4+ |
- |
9+ |
Loner (4+), Frenzy, Horns, Mighty Blow (+1), Thick Skull, Unchannelled Fury, Gored by the Bull (opg: roll +1 block dice if blitzing, incl. frenzy) | 240 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Lord Borak the Despoiler |
5 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Dirty Player (+2), Mighty Blow (+1), Sneaky Git, Lord of Chaos (Can Team RR once pr game, as long as Borak is on field) | 260 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Favoured of … (Chaos/Khorne/Nurgle/Tzeentch/Slaanesh) |
Re-roll price: |
60 kgp |
Chaos Dwarf |
|
|
Tier: 1 |
Official Team: Spike! #18 |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Hobgoblin Lineman |
6 |
3 |
3+ |
4+ |
8+ |
| G |
AS | 40 kgp |
0-4 |
Chaos Dwarf Blocker |
4 |
3 |
4+ |
6+ |
10+ |
Block, Iron Hard Skin, Thick Skull | GS |
AM | 70 kgp |
0-2 |
Hobgoblin Sneaky Stabba |
6 |
3 |
3+ |
5+ |
8+ |
Shadowing, Stab | G |
AS | 70 kgp |
0-2 |
Chaos Dwarf Flamesmith |
5 |
3 |
4+ |
6+ |
10+ |
Brawler, Breathe Fire, Disturbing Presence, Thick Skull | GS |
AM | 80 kgp |
0-2 |
Bull Centaur Blitzer |
6 |
4 |
4+ |
6+ |
10+ |
Sprint, Sure Feet, Thick Skull | GS |
AM | 130 kgp |
max 1 of the following Big Guys |
0-1 |
Enslaved Minotaur |
5 |
5 |
4+ |
- |
9+ |
Loner(4+), Frenzy, Horns, Mighty Blow (+1), Thick Skull, Unchannelled Fury | S |
GAM | 150 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Bomber Dribblesnot |
6 |
2 |
3+ |
3+ |
8+ |
Loner (4+), Accurate, Bombardier, Dodge, Right Stuff, Secret Weapon, Stunty, Kaboom! (Opg: choose to explode bomb when caught by opponent) | 50 kgp |
Fungus the Loon |
4 |
7 |
3+ |
- |
8+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Secret Weapon, Stunty Whirling Dervish (may RR D6 for direction once pr activation) | 80 kgp |
Barik Farblast |
6 |
3 |
4+ |
3+ |
9+ |
Loner (4+), Hail Mary Pass, Pass, Secret Weapon, Strong Arm, Sure Hands, Thick Skull, Blast It! (opg on hail mary: RR any scatter & Tm-m8 +1 catch bl) | 80 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Zzharg Madeye |
4 |
4 |
4+ |
3+ |
10+ |
Loner(4+), Cannoneer, Hail Mart Pass, Nerves of Steel, Secret Weapon, Sure Hands, Thick Scull “Then I Started Blastin’!”: Once per half, at the start of his activation, Zzharg may perform a Blunderbus | 90 kgp |
Nobbla Blackwart |
6 |
2 |
3+ |
- |
8+ |
Loner (4+), Block, Chainsaw, Dodge, Secret Weapon, Stunty, Kick 'em wt down!: (opg: may saw prone or stunned = not a foul) | 120 kgp |
Max Spleenripper |
5 |
4 |
4+ |
- |
9+ |
Loner (4+), Chainsaw, Secret Weapon, Maximum Carnage (opg: extra chainsaw attack against new target opponent) | 130 kgp |
Scrappa Sorehead |
7 |
2 |
3+ |
5+ |
8+ |
Loner (4+), Dirty Player (+1), Dodge, Pogo Stick, Right Stuff, Sprint, Stunty, Sure Feet, Yoink! (opg: interception on a 2+ without interfere) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skitter Stab-Stab |
9 |
2 |
2+ |
4+ |
8+ |
Loner, Dodge, Prehensile Tail, Shadowing, Stab, Master Assassin (opg: reroll stab injury) | 150 kgp |
Skrull Halfheight |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Accurate, Nerves of steel, Pass, Regeneration, Sure hands, Thick skull, Strong Passing Game (Pass with AG + STR once pr gm) | 150 kgp |
Rumbelow Sheepskin |
6 |
3 |
3+ |
- |
8+ |
Loner (4+), Block, Horns, Juggernaut, No Hands, Tackle, Thick Skull, Ram (add +1 to armour or injury roll, once pr game) | 170 kgp |
Kreek Rustgouger |
5 |
7 |
4+ |
- |
10+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Prehensile Tail, Secret Weapon, I'll be back! (not sent off on first secret wpn penalty) | 170 kgp |
Withergrasp Doubledrool |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Prehensile Tail, Tackle, Tentacles, Two Heads, Wrestle, Watch Out (has dodge when first blocked each half) | 170 kgp |
Bilerot Vomitflesh |
4 |
5 |
4+ |
6+ |
10+ |
Loner (4+), Dirty Player (+1), Disturbing Presence, Foul Appearance, Putrid Regurgitation (opg: may projectile Vomit even if already blocked) | 180 kgp |
Scyla Anfingrimm |
5 |
5 |
4+ |
- |
10+ |
Loner (4+), Claws, Frenzy, Mighty Blow (+1), Prehensile Tail, Thick skull, Unchannelled Fury, Fury of the Blood God (opg: 2 block actions if ufc=1) | 200 kgp |
Hakflem Skuttlespike |
9 |
3 |
2+ |
3+ |
8+ |
Loner (4+), Dodge, Extra Arms, Prehensile Tail, Two Heads, Treacherous (knock down adjacent team-mate and steal ball, once pr game) | 210 kgp |
Grombrindal, the White Dwarf |
5 |
3 |
3+ |
4+ |
10+ |
Loner (4+), Block, Dauntless, Mighty Blow (+1), Stand Firm, Thick Skull, Wisdom of the WD (once pr turn give 1/4 skill to adjacent activating player) | 210 kgp |
The Black Gobbo |
6 |
3 |
3+ |
3+ |
9+ |
Loner (3+), Bombardier, Disturbing Presence, Dodge, Side Step, Sneaky Git, Stab, Stunty, Sneakiest of the Lot (he may commit foul #2 pr turn) | 225 kgp |
Grashnak Blackhoof |
6 |
6 |
4+ |
- |
9+ |
Loner (4+), Frenzy, Horns, Mighty Blow (+1), Thick Skull, Unchannelled Fury, Gored by the Bull (opg: roll +1 block dice if blitzing, incl. frenzy) | 240 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Lord Borak the Despoiler |
5 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Dirty Player (+2), Mighty Blow (+1), Sneaky Git, Lord of Chaos (Can Team RR once pr game, as long as Borak is on field) | 260 kgp |
Varag Ghoul-Chewer |
6 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Jump Up, Mighty Blow (+1), Thick Skull, Crushing Blow (additional +1 to armour roll once pr game when blocking) | 280 kgp |
Hthark the Unstoppable |
6 |
6 |
4+ |
6+ |
10+ |
Loner (4+), Block, Break Tackle, Defensive, Juggernaut, Sprint, Sure Feet, Thick Skull, Unstoppable Momentum (RR a single block dice in Blitz action) | 300 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Badlands Brawl, Favoured of Hashut |
Re-roll price: |
70 kgp |
Chaos Renegades |
|
|
Tier: 2 |
Official Team: BB2020; The Official Rules |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-1 |
Renegade Goblin |
6 |
2 |
3+ |
4+ |
8+ |
Animosity (all team-mates), Dodge, Right Stuff, Stunty | AM |
GP | 40 kgp |
0-12 |
Renegade Human Lineman |
6 |
3 |
3+ |
4+ |
9+ |
| GM |
AS | 50 kgp |
0-1 |
Renegade Orc |
5 |
3 |
3+ |
5+ |
10+ |
Animosity (all team-mates) | GM |
AS | 50 kgp |
0-1 |
Renegade Skaven |
7 |
3 |
3+ |
4+ |
8+ |
Animosity (all team-mates) | GM |
AS | 50 kgp |
0-1 |
Renegade Dark Elf |
6 |
3 |
2+ |
3+ |
9+ |
Animosity (all team-mates) | GAM |
SP | 75 kgp |
0-1 |
Renegade Thrower |
6 |
3 |
3+ |
3+ |
9+ |
Pass, Safe Pair of Hands, Animosity | GPM |
AS | 75 kgp |
max 3 of the following Big Guys |
0-1 |
Renegade Troll |
4 |
5 |
5+ |
5+ |
10+ |
Loner (4+), Always Hungry, Mighty Blow (+1), Really Stupid, Regeneration, Throw Team-mate, Projectile Vomit | S |
GAM | 115 kgp |
0-1 |
Renegade Ogre |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Bone-head, Mighty Blow (+1), Thick Skull, Throw Team-mate | S |
GAM | 140 kgp |
0-1 |
Renegade Rat Ogre |
6 |
5 |
4+ |
- |
9+ |
Loner (4+), Animal Savagery, Frenzy, Mighty Blow (+1), Prehensile Tail | S |
GAM | 150 kgp |
0-1 |
Renegade Minotaur |
5 |
5 |
4+ |
- |
9+ |
Loner (4+), Frenzy, Horns, Mighty Blow (+1), Thick Skull, Unchannelled Fury | S |
GAM | 150 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Max Spleenripper |
5 |
4 |
4+ |
- |
9+ |
Loner (4+), Chainsaw, Secret Weapon, Maximum Carnage (opg: extra chainsaw attack against new target opponent) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skitter Stab-Stab |
9 |
2 |
2+ |
4+ |
8+ |
Loner, Dodge, Prehensile Tail, Shadowing, Stab, Master Assassin (opg: reroll stab injury) | 150 kgp |
Withergrasp Doubledrool |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Prehensile Tail, Tackle, Tentacles, Two Heads, Wrestle, Watch Out (has dodge when first blocked each half) | 170 kgp |
Kreek Rustgouger |
5 |
7 |
4+ |
- |
10+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Prehensile Tail, Secret Weapon, I'll be back! (not sent off on first secret wpn penalty) | 170 kgp |
Bilerot Vomitflesh |
4 |
5 |
4+ |
6+ |
10+ |
Loner (4+), Dirty Player (+1), Disturbing Presence, Foul Appearance, Putrid Regurgitation (opg: may projectile Vomit even if already blocked) | 180 kgp |
Scyla Anfingrimm |
5 |
5 |
4+ |
- |
10+ |
Loner (4+), Claws, Frenzy, Mighty Blow (+1), Prehensile Tail, Thick skull, Unchannelled Fury, Fury of the Blood God (opg: 2 block actions if ufc=1) | 200 kgp |
Hakflem Skuttlespike |
9 |
3 |
2+ |
3+ |
8+ |
Loner (4+), Dodge, Extra Arms, Prehensile Tail, Two Heads, Treacherous (knock down adjacent team-mate and steal ball, once pr game) | 210 kgp |
Grashnak Blackhoof |
6 |
6 |
4+ |
- |
9+ |
Loner (4+), Frenzy, Horns, Mighty Blow (+1), Thick Skull, Unchannelled Fury, Gored by the Bull (opg: roll +1 block dice if blitzing, incl. frenzy) | 240 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Lord Borak the Despoiler |
5 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Dirty Player (+2), Mighty Blow (+1), Sneaky Git, Lord of Chaos (Can Team RR once pr game, as long as Borak is on field) | 260 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Favoured of … (Chaos/Khorne/Nurgle/Tzeentch/Slaanesh) |
Re-roll price: |
70 kgp |
Daemons of Khorne |
Experimental |
|
Tier: 2 |
Experimental: Previously officially approved by the NAF. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Pit Fighter |
6 |
3 |
3+ |
4+ |
9+ |
Frenzy | G |
AS | 60 kgp |
0-4 |
Bloodletter Daemon |
6 |
3 |
3+ |
4+ |
8+ |
Horns, Juggernaut, Regeneration | GAS |
P | 80 kgp |
0-2 |
Khorne Herald |
6 |
3 |
3+ |
5+ |
9+ |
Frenzy, Horns, Juggernaut | GS |
AP | 90 kgp |
max 1 of the following Big Guys |
0-1 |
Bloodthirster |
6 |
5 |
5+ |
- |
10+ |
Loner (4+), Claws, Frenzy, Horns, Juggernaut, Regeneration, Unchanneled Fury | S |
GA | 180 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Max Spleenripper |
5 |
4 |
4+ |
- |
9+ |
Loner (4+), Chainsaw, Secret Weapon, Maximum Carnage (opg: extra chainsaw attack against new target opponent) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skitter Stab-Stab |
9 |
2 |
2+ |
4+ |
8+ |
Loner, Dodge, Prehensile Tail, Shadowing, Stab, Master Assassin (opg: reroll stab injury) | 150 kgp |
Withergrasp Doubledrool |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Prehensile Tail, Tackle, Tentacles, Two Heads, Wrestle, Watch Out (has dodge when first blocked each half) | 170 kgp |
Kreek Rustgouger |
5 |
7 |
4+ |
- |
10+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Prehensile Tail, Secret Weapon, I'll be back! (not sent off on first secret wpn penalty) | 170 kgp |
Bilerot Vomitflesh |
4 |
5 |
4+ |
6+ |
10+ |
Loner (4+), Dirty Player (+1), Disturbing Presence, Foul Appearance, Putrid Regurgitation (opg: may projectile Vomit even if already blocked) | 180 kgp |
Scyla Anfingrimm |
5 |
5 |
4+ |
- |
10+ |
Loner (4+), Claws, Frenzy, Mighty Blow (+1), Prehensile Tail, Thick skull, Unchannelled Fury, Fury of the Blood God (opg: 2 block actions if ufc=1) | 200 kgp |
Hakflem Skuttlespike |
9 |
3 |
2+ |
3+ |
8+ |
Loner (4+), Dodge, Extra Arms, Prehensile Tail, Two Heads, Treacherous (knock down adjacent team-mate and steal ball, once pr game) | 210 kgp |
Grashnak Blackhoof |
6 |
6 |
4+ |
- |
9+ |
Loner (4+), Frenzy, Horns, Mighty Blow (+1), Thick Skull, Unchannelled Fury, Gored by the Bull (opg: roll +1 block dice if blitzing, incl. frenzy) | 240 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Lord Borak the Despoiler |
5 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Dirty Player (+2), Mighty Blow (+1), Sneaky Git, Lord of Chaos (Can Team RR once pr game, as long as Borak is on field) | 260 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Favoured of Khorne |
Re-roll price: |
70 kgp |
Dark Elf |
|
|
Tier: 1 |
Official Team: BB2020; The Official Rules |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-12 |
Dark Elf Lineman |
6 |
3 |
2+ |
4+ |
9+ |
| GA |
S | 70 kgp |
0-2 |
Dark Elf Runner |
7 |
3 |
2+ |
3+ |
8+ |
Dump-Off | GAP |
S | 80 kgp |
0-2 |
Assassin |
7 |
3 |
2+ |
5+ |
8+ |
Shadowing, Stab | GA |
SP | 85 kgp |
0-4 |
Dark Elf Blitzer |
7 |
3 |
2+ |
4+ |
9+ |
Block | GA |
SP | 100 kgp |
0-2 |
Witch Elf |
7 |
3 |
2+ |
5+ |
8+ |
Frenzy, Dodge, Jump Up | GA |
SP | 110 kgp |
Available Star Players |
The Swift Twins - Valen Swift |
7 |
3 |
2+ |
2+ |
8+ |
Loner (4+), Accurate, Nerves of Steel, Pass, Safe Pass, Sure Hands, Two for One (must hire with Lucien. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Willow Rosebark |
5 |
4 |
3+ |
6+ |
9+ |
Loner (4+), Dauntless, Side Step, Thick Skull, Indomitable (successfull dauntless = gets double strength of target, once pr game) | 150 kgp |
Gloriel Summerbloom |
7 |
2 |
2+ |
2+ |
8+ |
Loner (3+), Accurate, Dodge, Pass, Side Step, Sure Hands, Shot to Nothing (activate with IHail Mary Pass once pr game) | 150 kgp |
Kiroth Krakeneye |
7 |
3 |
2+ |
3+ |
9+ |
Disturbing Presence, Foul Appearance, Loner (4+), On The Ball, Tackle, Tentacles, Black Ink | 160 kgp |
Zolcath the Zoat |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Disturbing Presence, Juggernaut, Mighty Blow (+1), Prehensile Tail, Regeneration, Sure Feet, Excuse Me, Are You Zoat? (opg: Hypnotic Gaze) | 230 kgp |
Eldril Sidewinder |
8 |
3 |
2+ |
5+ |
8+ |
Loner (4+), Catch, Dodge, Hypnotic Gaze, Nerves of Steel, On the Ball, Mesmerizing Dance (May re-roll hypnotic gaze once pr game) | 230 kgp |
Jordell Freshbreeze |
8 |
3 |
1+ |
3+ |
8+ |
Block, Diving, Catch, Dodge, Leap Loner (4+), Sidestep, Swift as the Breeze (Once per game, Jordell can choose to pass a single Dodge, Leap or Rush test on a 2+, regardless on any modifiers) | 250 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Roxanna Darknail |
8 |
3 |
1+ |
4+ |
8+ |
Loner (4+), Dodge, Frenzy, Jump Up, Juggernaut, Leap, Burst of Speed (once pr game: can rush a third time) | 270 kgp |
The Swift Twins - Lucien Swift |
7 |
3 |
2+ |
5+ |
9+ |
Loner (4+), Block, mighty Blow (+1), Tackle, Two for One (must hire with Valen. Loner(2+) when other is K.O. or CAS) | 340 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Elven Kingdoms League |
Re-roll price: |
50 kgp |
Dwarf |
|
|
Tier: 1 |
Official Team: BB2020; The Official Rules |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-12 |
Dwarf Blocker Lineman |
4 |
3 |
4+ |
5+ |
10+ |
Block, Tackle, Thick Skull | GS |
A | 70 kgp |
0-2 |
Dwarf Blitzer |
5 |
3 |
3+ |
4+ |
10+ |
Block, Thick Skull | GS |
AP | 80 kgp |
0-2 |
Dwarf Runner |
6 |
3 |
3+ |
4+ |
9+ |
Sure Hands, Thick Skull | GP |
AS | 85 kgp |
0-2 |
Troll Slayer |
5 |
3 |
4+ |
- |
9+ |
Block, Dauntless, Frenzy, Thick Skull | GS |
A | 95 kgp |
0-1 |
Deathroller |
4 |
7 |
5+ |
- |
11+ |
Loner (5+), Break Tackle, Dirty Player (+2), Juggernaut, Mighty Blow (+1), No Hands, Secret Weapon, Stand Firm | S |
GA | 170 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Cindy Piewhistle |
5 |
2 |
3+ |
3+ |
7+ |
Loner (4+), Accurate, Bombardier, Dodge, Secret Weapon, Stunty, All You Can Eat (opg: 2 throw bombs, but sent of on d6=1-3) | 50 kgp |
Barik Farblast |
6 |
3 |
4+ |
3+ |
9+ |
Loner (4+), Hail Mary Pass, Pass, Secret Weapon, Strong Arm, Sure Hands, Thick Skull, Blast It! (opg on hail mary: RR any scatter & Tm-m8 +1 catch bl) | 80 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Puggy Baconbreath |
5 |
3 |
3+ |
4+ |
7+ |
Loner (3+), Block, Dodge, Nerves of Steel, Right Stuff, Stunty, Halfling Luck (opg: may RR one dice) | 120 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skrull Halfheight |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Accurate, Nerves of steel, Pass, Regeneration, Sure hands, Thick skull, Strong Passing Game (Pass with AG + STR once pr gm) | 150 kgp |
Rumbelow Sheepskin |
6 |
3 |
3+ |
- |
8+ |
Loner (4+), Block, Horns, Juggernaut, No Hands, Tackle, Thick Skull, Ram (add +1 to armour or injury roll, once pr game) | 170 kgp |
Thorsson Stoutmead |
6 |
3 |
4+ |
3+ |
8+ |
Loner (4+), Block, Drunkard, Thick Skull, Beer Barrel Bash! (opd:on 3+ opo at 3 sqr.range knocked down, on 1=hit self) | 170 kgp |
Grim Ironjaw |
5 |
4 |
3+ |
- |
9+ |
Loner (4+), Block, Dauntless, Frenzy, Multiple Block, Thick Skull, Slayer (+1 to armour / injury roll against ST5 or more once pr game) | 200 kgp |
Grombrindal, the White Dwarf |
5 |
3 |
3+ |
4+ |
10+ |
Loner (4+), Block, Dauntless, Mighty Blow (+1), Stand Firm, Thick Skull, Wisdom of the WD (once pr turn give 1/4 skill to adjacent activating player) | 210 kgp |
Ivar Eriksson |
6 |
4 |
3+ |
4+ |
9+ |
Loner (3+), Block, Guard, Tackle, Raiding Party (opd: friend wi'in 5sqr move 1sqr to mark opo) | 245 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Frank ´N´ Stein |
4 |
5 |
4+ |
- |
10+ |
Loner(4+), Break Tackle, Mighty Blow (+1), Regeneration, Stand Firm, Thick Skull, Brutal Block (+1 to injury once pr game) | 250 kgp |
Skrorg Snowpelt |
5 |
5 |
4+ |
- |
9+ |
Loner (4+), Claws, Disturbing Presence, Juggernaut, Mighty Blow (+1), Pump Up the Crowd (opg:CAS=drive team RR) | 250 kgp |
Griff Oberwald |
7 |
4 |
2+ |
3+ |
9+ |
Loner (3+), Block, Dodge, Fend, Sprint, Sure Feet, Consummate Professional (RR 1 single dice once pr game, not armor/inj/cas) | 320 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Old World Classic, Worlds Edge Superleague |
Re-roll price: |
50 kgp |
Elven Union |
|
|
Tier: 2 |
Official Team: BB2020; The Official Rules |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-12 |
Elf Lineman |
6 |
3 |
2+ |
4+ |
8+ |
| GA |
S | 60 kgp |
0-2 |
Elf Thrower |
6 |
3 |
2+ |
2+ |
8+ |
Pass | GAP |
S | 75 kgp |
0-4 |
Elf Catcher |
8 |
3 |
2+ |
4+ |
8+ |
Catch, Nerves of Steel | GA |
S | 100 kgp |
0-2 |
Elf Blitzer |
7 |
3 |
2+ |
3+ |
9+ |
Block, Side Step | GA |
SP | 115 kgp |
Available Star Players |
The Swift Twins - Valen Swift |
7 |
3 |
2+ |
2+ |
8+ |
Loner (4+), Accurate, Nerves of Steel, Pass, Safe Pass, Sure Hands, Two for One (must hire with Lucien. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Willow Rosebark |
5 |
4 |
3+ |
6+ |
9+ |
Loner (4+), Dauntless, Side Step, Thick Skull, Indomitable (successfull dauntless = gets double strength of target, once pr game) | 150 kgp |
Gloriel Summerbloom |
7 |
2 |
2+ |
2+ |
8+ |
Loner (3+), Accurate, Dodge, Pass, Side Step, Sure Hands, Shot to Nothing (activate with IHail Mary Pass once pr game) | 150 kgp |
Kiroth Krakeneye |
7 |
3 |
2+ |
3+ |
9+ |
Disturbing Presence, Foul Appearance, Loner (4+), On The Ball, Tackle, Tentacles, Black Ink | 160 kgp |
Zolcath the Zoat |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Disturbing Presence, Juggernaut, Mighty Blow (+1), Prehensile Tail, Regeneration, Sure Feet, Excuse Me, Are You Zoat? (opg: Hypnotic Gaze) | 230 kgp |
Eldril Sidewinder |
8 |
3 |
2+ |
5+ |
8+ |
Loner (4+), Catch, Dodge, Hypnotic Gaze, Nerves of Steel, On the Ball, Mesmerizing Dance (May re-roll hypnotic gaze once pr game) | 230 kgp |
Jordell Freshbreeze |
8 |
3 |
1+ |
3+ |
8+ |
Block, Diving, Catch, Dodge, Leap Loner (4+), Sidestep, Swift as the Breeze (Once per game, Jordell can choose to pass a single Dodge, Leap or Rush test on a 2+, regardless on any modifiers) | 250 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Roxanna Darknail |
8 |
3 |
1+ |
4+ |
8+ |
Loner (4+), Dodge, Frenzy, Jump Up, Juggernaut, Leap, Burst of Speed (once pr game: can rush a third time) | 270 kgp |
The Swift Twins - Lucien Swift |
7 |
3 |
2+ |
5+ |
9+ |
Loner (4+), Block, mighty Blow (+1), Tackle, Two for One (must hire with Valen. Loner(2+) when other is K.O. or CAS) | 340 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Elven Kingdoms League |
Re-roll price: |
50 kgp |
Four Nations |
Experimental |
|
Tier: 2 |
Experimental: from Secret League on www.FUMBBL.com. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Four Nation Lineman |
6 |
3 |
3+ |
2+ |
9+ |
Dump Off, Nerves of Steel | G |
ASP | 60 kgp |
0-4 |
Four Nation Forward |
6 |
3 |
3+ |
2+ |
9+ |
Dump Off, Nerves of Steel, Diving Tackle, Fend | GS |
AP | 80 kgp |
0-2 |
Four Nation Half Back |
6 |
3 |
3+ |
2+ |
9+ |
Dump Off, Nerves of Steel, Kick, Hail Mary Pass | GP |
AS | 80 kgp |
0-2 |
Four Nation Wing |
7 |
3 |
3+ |
2+ |
9+ |
Dump Off, Nerves of Steel, Catch | GA |
SP | 80 kgp |
0-1 |
Four Nation Full Back |
6 |
3 |
3+ |
2+ |
9+ |
Dump Off, Nerves of Steel, Catch, On The Ball | GP |
AS | 80 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Thorsson Stoutmead |
6 |
3 |
4+ |
3+ |
8+ |
Loner (4+), Block, Drunkard, Thick Skull, Beer Barrel Bash! (opd:on 3+ opo at 3 sqr.range knocked down, on 1=hit self) | 170 kgp |
Ivar Eriksson |
6 |
4 |
3+ |
4+ |
9+ |
Loner (3+), Block, Guard, Tackle, Raiding Party (opd: friend wi'in 5sqr move 1sqr to mark opo) | 245 kgp |
Skrorg Snowpelt |
5 |
5 |
4+ |
- |
9+ |
Loner (4+), Claws, Disturbing Presence, Juggernaut, Mighty Blow (+1), Pump Up the Crowd (opg:CAS=drive team RR) | 250 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Special rules: |
Old World Classic |
Re-roll price: |
50 kgp |
Gnomes |
|
|
Tier: 3 |
Official Team: Spike! #17 |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Gnome Lineman |
5 |
2 |
3+ |
4+ |
7+ |
Jump Up, Right Stuff, Stunty, Wrestle | A |
GS | 40 kgp |
0-2 |
Gnome Illusionist |
5 |
2 |
3+ |
3+ |
7+ |
Jump Up, Stunty, Trickster, Wrestle | AP |
GS | 50 kgp |
0-2 |
Woodland Fox |
7 |
2 |
2+ |
- |
6+ |
Dodgle, My Ball, Side Step, Stunty | A |
GS | 50 kgp |
0-2 |
Gnome Beastmaster |
5 |
2 |
3+ |
4+ |
8+ |
Guard, Jump Up, Stunty, Wrestle | A |
GS | 55 kgp |
max 2 of the following Big Guys |
0-2 |
Athern Forest Treeman |
2 |
6 |
5+ |
5+ |
11+ |
Mighty Blow (+1), Stand Firm, Strong Arm, Take Root, Thick Skull, Throw Team-Mate, Timmm-ber! | S |
GAP | 120 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Rodney Roachbait |
6 |
2 |
3+ |
4+ |
7+ |
Loner (4+), Catch, Diving Catch, Jump Up, On The Ball, Sidestep, Stunty, Wrestle, Catch of the Day | 70 kgp |
Barik Farblast |
6 |
3 |
4+ |
3+ |
9+ |
Loner (4+), Hail Mary Pass, Pass, Secret Weapon, Strong Arm, Sure Hands, Thick Skull, Blast It! (opg on hail mary: RR any scatter & Tm-m8 +1 catch bl) | 80 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Puggy Baconbreath |
5 |
3 |
3+ |
4+ |
7+ |
Loner (3+), Block, Dodge, Nerves of Steel, Right Stuff, Stunty, Halfling Luck (opg: may RR one dice) | 120 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Rowana Forestfoot |
6 |
3 |
3+ |
4+ |
8+ |
Loner (4+), Dodge, Dump-off, Guard, Horns, Jump Up, Leap, Bounding Leap | 160 kgp |
Rumbelow Sheepskin |
6 |
3 |
3+ |
- |
8+ |
Loner (4+), Block, Horns, Juggernaut, No Hands, Tackle, Thick Skull, Ram (add +1 to armour or injury roll, once pr game) | 170 kgp |
Grim Ironjaw |
5 |
4 |
3+ |
- |
9+ |
Loner (4+), Block, Dauntless, Frenzy, Multiple Block, Thick Skull, Slayer (+1 to armour / injury roll against ST5 or more once pr game) | 200 kgp |
Grombrindal, the White Dwarf |
5 |
3 |
3+ |
4+ |
10+ |
Loner (4+), Block, Dauntless, Mighty Blow (+1), Stand Firm, Thick Skull, Wisdom of the WD (once pr turn give 1/4 skill to adjacent activating player) | 210 kgp |
Karla von Kill |
6 |
4 |
3+ |
4+ |
9+ |
Loner (4+), Block, Dauntless, Dodge, Jump Up, Indomitable (successfull dauntless = gets double strength of target, once pr game) | 220 kgp |
Mighty Zug |
4 |
5 |
4+ |
6+ |
10+ |
Loner (4+), Block, Mighty Blow (+1), Crushing Blow (additional +1 to armour roll once pr game when blocking) | 220 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Deeproot Strongbranch |
2 |
7 |
5+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Stand Firm, Strong Arm, Thick Skull, Throw Team-Mate, Timmm-ber!, Reliable (Fumbled team-mates land safely) | 280 kgp |
Griff Oberwald |
7 |
4 |
2+ |
3+ |
9+ |
Loner (3+), Block, Dodge, Fend, Sprint, Sure Feet, Consummate Professional (RR 1 single dice once pr game, not armor/inj/cas) | 320 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Halfling Thimble Cup |
Re-roll price: |
50 kgp |
Goblin |
|
|
Tier: 3 |
Official Team: BB2020; The Official Rules |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Goblin Lineman |
6 |
2 |
3+ |
4+ |
8+ |
Dodge, Right Stuff, Stunty | A |
GSP | 40 kgp |
0-1 |
Looney |
6 |
2 |
3+ |
- |
8+ |
Chainsaw, Secret Weapon, Stunty | A |
GS | 40 kgp |
0-1 |
Bomma |
6 |
2 |
3+ |
4+ |
8+ |
Bombardier, Dodge, Secret Weapon, Stunty | AP |
GS | 45 kgp |
0-1 |
Doom Diver |
6 |
2 |
3+ |
6+ |
8+ |
Stunty, Right Stuff, Swoop | A |
GS | 60 kgp |
0-1 |
Goblin Ooligan |
6 |
2 |
3+ |
6+ |
8+ |
Dirty Player (+1), Disturbing Presence, Dodge, Right Stuff, Stunty | A |
GSP | 65 kgp |
0-1 |
Fanatic |
3 |
7 |
3+ |
- |
8+ |
Ball & Chain, No Hands, Secret Weapon, Stunty | S |
GA | 70 kgp |
0-1 |
Pogoer |
7 |
2 |
3+ |
5+ |
8+ |
Dodge, Pogo Stick, Stunty | A |
GSP | 75 kgp |
max 2 of the following Big Guys |
0-2 |
Trained Troll |
4 |
5 |
5+ |
5+ |
10+ |
Loner (3+), Mighty Blow (+1), Regeneration, Always Hungry, Really Stupid, Throw Team-Mate, Projectile Vomit | S |
GAP | 115 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Bomber Dribblesnot |
6 |
2 |
3+ |
3+ |
8+ |
Loner (4+), Accurate, Bombardier, Dodge, Right Stuff, Secret Weapon, Stunty, Kaboom! (Opg: choose to explode bomb when caught by opponent) | 50 kgp |
Fungus the Loon |
4 |
7 |
3+ |
- |
8+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Secret Weapon, Stunty Whirling Dervish (may RR D6 for direction once pr activation) | 80 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Nobbla Blackwart |
6 |
2 |
3+ |
- |
8+ |
Loner (4+), Block, Chainsaw, Dodge, Secret Weapon, Stunty, Kick 'em wt down!: (opg: may saw prone or stunned = not a foul) | 120 kgp |
Scrappa Sorehead |
7 |
2 |
3+ |
5+ |
8+ |
Loner (4+), Dirty Player (+1), Dodge, Pogo Stick, Right Stuff, Sprint, Stunty, Sure Feet, Yoink! (opg: interception on a 2+ without interfere) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skitter Stab-Stab |
9 |
2 |
2+ |
4+ |
8+ |
Loner, Dodge, Prehensile Tail, Shadowing, Stab, Master Assassin (opg: reroll stab injury) | 150 kgp |
Kreek Rustgouger |
5 |
7 |
4+ |
- |
10+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Prehensile Tail, Secret Weapon, I'll be back! (not sent off on first secret wpn penalty) | 170 kgp |
Hakflem Skuttlespike |
9 |
3 |
2+ |
3+ |
8+ |
Loner (4+), Dodge, Extra Arms, Prehensile Tail, Two Heads, Treacherous (knock down adjacent team-mate and steal ball, once pr game) | 210 kgp |
The Black Gobbo |
6 |
3 |
3+ |
3+ |
9+ |
Loner (3+), Bombardier, Disturbing Presence, Dodge, Side Step, Sneaky Git, Stab, Stunty, Sneakiest of the Lot (he may commit foul #2 pr turn) | 225 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Ripper Bolgrot |
4 |
6 |
5+ |
4+ |
10+ |
Loner (+4), Grab, Mighty Blow (+1), Regeneration, Throw Team-Mate, Thinking Man's Troll (op half: RR 1 dice) | 250 kgp |
Varag Ghoul-Chewer |
6 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Jump Up, Mighty Blow (+1), Thick Skull, Crushing Blow (additional +1 to armour roll once pr game when blocking) | 280 kgp |
Hthark the Unstoppable |
6 |
6 |
4+ |
6+ |
10+ |
Loner (4+), Block, Break Tackle, Defensive, Juggernaut, Sprint, Sure Feet, Thick Skull, Unstoppable Momentum (RR a single block dice in Blitz action) | 300 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Badlands Brawl, Bribery and Corruption, Underworld Challenge |
Re-roll price: |
60 kgp |
Halfling |
|
|
Tier: 3 |
Official Team: BB2020; The Official Rules |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Halfling Hopeful |
5 |
2 |
3+ |
4+ |
7+ |
Dodge, Right Stuff, Stunty | A |
GS | 30 kgp |
0-2 |
Halfling Hefty |
5 |
2 |
3+ |
3+ |
8+ |
Dodge, Fend, Stunty | AP |
GS | 50 kgp |
0-2 |
Halfling Catcher |
5 |
2 |
3+ |
5+ |
7+ |
Catch, Dodge, Right Stuff, Sprint, Stunty | A |
GS | 55 kgp |
max 2 of the following Big Guys |
0-2 |
Athern Forest Treeman |
2 |
6 |
5+ |
5+ |
11+ |
Mighty Blow (+1), Stand Firm, Strong Arm, Take Root, Thick Skull, Throw Team-Mate, Timmm-ber! | S |
GAP | 120 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Cindy Piewhistle |
5 |
2 |
3+ |
3+ |
7+ |
Loner (4+), Accurate, Bombardier, Dodge, Secret Weapon, Stunty, All You Can Eat (opg: 2 throw bombs, but sent of on d6=1-3) | 50 kgp |
Barik Farblast |
6 |
3 |
4+ |
3+ |
9+ |
Loner (4+), Hail Mary Pass, Pass, Secret Weapon, Strong Arm, Sure Hands, Thick Skull, Blast It! (opg on hail mary: RR any scatter & Tm-m8 +1 catch bl) | 80 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Puggy Baconbreath |
5 |
3 |
3+ |
4+ |
7+ |
Loner (3+), Block, Dodge, Nerves of Steel, Right Stuff, Stunty, Halfling Luck (opg: may RR one dice) | 120 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Rowana Forestfoot |
6 |
3 |
3+ |
4+ |
8+ |
Loner (4+), Dodge, Dump-off, Guard, Horns, Jump Up, Leap, Bounding Leap | 160 kgp |
Rumbelow Sheepskin |
6 |
3 |
3+ |
- |
8+ |
Loner (4+), Block, Horns, Juggernaut, No Hands, Tackle, Thick Skull, Ram (add +1 to armour or injury roll, once pr game) | 170 kgp |
Thorsson Stoutmead |
6 |
3 |
4+ |
3+ |
8+ |
Loner (4+), Block, Drunkard, Thick Skull, Beer Barrel Bash! (opd:on 3+ opo at 3 sqr.range knocked down, on 1=hit self) | 170 kgp |
Grim Ironjaw |
5 |
4 |
3+ |
- |
9+ |
Loner (4+), Block, Dauntless, Frenzy, Multiple Block, Thick Skull, Slayer (+1 to armour / injury roll against ST5 or more once pr game) | 200 kgp |
Grombrindal, the White Dwarf |
5 |
3 |
3+ |
4+ |
10+ |
Loner (4+), Block, Dauntless, Mighty Blow (+1), Stand Firm, Thick Skull, Wisdom of the WD (once pr turn give 1/4 skill to adjacent activating player) | 210 kgp |
Karla von Kill |
6 |
4 |
3+ |
4+ |
9+ |
Loner (4+), Block, Dauntless, Dodge, Jump Up, Indomitable (successfull dauntless = gets double strength of target, once pr game) | 220 kgp |
Mighty Zug |
4 |
5 |
4+ |
6+ |
10+ |
Loner (4+), Block, Mighty Blow (+1), Crushing Blow (additional +1 to armour roll once pr game when blocking) | 220 kgp |
Ivar Eriksson |
6 |
4 |
3+ |
4+ |
9+ |
Loner (3+), Block, Guard, Tackle, Raiding Party (opd: friend wi'in 5sqr move 1sqr to mark opo) | 245 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Frank ´N´ Stein |
4 |
5 |
4+ |
- |
10+ |
Loner(4+), Break Tackle, Mighty Blow (+1), Regeneration, Stand Firm, Thick Skull, Brutal Block (+1 to injury once pr game) | 250 kgp |
Skrorg Snowpelt |
5 |
5 |
4+ |
- |
9+ |
Loner (4+), Claws, Disturbing Presence, Juggernaut, Mighty Blow (+1), Pump Up the Crowd (opg:CAS=drive team RR) | 250 kgp |
Deeproot Strongbranch |
2 |
7 |
5+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Stand Firm, Strong Arm, Thick Skull, Throw Team-Mate, Timmm-ber!, Reliable (Fumbled team-mates land safely) | 280 kgp |
Griff Oberwald |
7 |
4 |
2+ |
3+ |
9+ |
Loner (3+), Block, Dodge, Fend, Sprint, Sure Feet, Consummate Professional (RR 1 single dice once pr game, not armor/inj/cas) | 320 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Halfling Thimble Cup, Old World Classic |
Re-roll price: |
60 kgp |
High Elf |
|
|
Tier: 1 |
Official Team: Team of Legend. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
High Elf Lineman |
6 |
3 |
2+ |
4+ |
9+ |
| GA |
SP | 70 kgp |
0-4 |
High Elf Catcher |
8 |
3 |
2+ |
5+ |
8+ |
Catch | GA |
S | 90 kgp |
0-2 |
High Elf Blitzer |
7 |
3 |
2+ |
4+ |
9+ |
Block | GA |
SP | 100 kgp |
0-2 |
High Elf Thrower |
6 |
3 |
2+ |
2+ |
9+ |
Cloud Burster, Pass, Safe Pass | GAP |
S | 100 kgp |
Available Star Players |
The Swift Twins - Valen Swift |
7 |
3 |
2+ |
2+ |
8+ |
Loner (4+), Accurate, Nerves of Steel, Pass, Safe Pass, Sure Hands, Two for One (must hire with Lucien. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Willow Rosebark |
5 |
4 |
3+ |
6+ |
9+ |
Loner (4+), Dauntless, Side Step, Thick Skull, Indomitable (successfull dauntless = gets double strength of target, once pr game) | 150 kgp |
Gloriel Summerbloom |
7 |
2 |
2+ |
2+ |
8+ |
Loner (3+), Accurate, Dodge, Pass, Side Step, Sure Hands, Shot to Nothing (activate with IHail Mary Pass once pr game) | 150 kgp |
Kiroth Krakeneye |
7 |
3 |
2+ |
3+ |
9+ |
Disturbing Presence, Foul Appearance, Loner (4+), On The Ball, Tackle, Tentacles, Black Ink | 160 kgp |
Zolcath the Zoat |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Disturbing Presence, Juggernaut, Mighty Blow (+1), Prehensile Tail, Regeneration, Sure Feet, Excuse Me, Are You Zoat? (opg: Hypnotic Gaze) | 230 kgp |
Eldril Sidewinder |
8 |
3 |
2+ |
5+ |
8+ |
Loner (4+), Catch, Dodge, Hypnotic Gaze, Nerves of Steel, On the Ball, Mesmerizing Dance (May re-roll hypnotic gaze once pr game) | 230 kgp |
Jordell Freshbreeze |
8 |
3 |
1+ |
3+ |
8+ |
Block, Diving, Catch, Dodge, Leap Loner (4+), Sidestep, Swift as the Breeze (Once per game, Jordell can choose to pass a single Dodge, Leap or Rush test on a 2+, regardless on any modifiers) | 250 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Roxanna Darknail |
8 |
3 |
1+ |
4+ |
8+ |
Loner (4+), Dodge, Frenzy, Jump Up, Juggernaut, Leap, Burst of Speed (once pr game: can rush a third time) | 270 kgp |
The Swift Twins - Lucien Swift |
7 |
3 |
2+ |
5+ |
9+ |
Loner (4+), Block, mighty Blow (+1), Tackle, Two for One (must hire with Valen. Loner(2+) when other is K.O. or CAS) | 340 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Elven Kingdoms League |
Re-roll price: |
50 kgp |
Human |
|
|
Tier: 2 |
Official Team: BB2020; The Official Rules |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-3 |
Halfling Hopeful |
5 |
2 |
3+ |
4+ |
7+ |
Dodge, Right Stuff, Stunty | A |
GS | 30 kgp |
0-16 |
Human Lineman |
6 |
3 |
3+ |
4+ |
9+ |
| G |
AS | 50 kgp |
0-4 |
Human Catcher |
8 |
2 |
3+ |
5+ |
8+ |
Catch, Dodge | GA |
SP | 65 kgp |
0-2 |
Human Thrower |
6 |
3 |
3+ |
2+ |
9+ |
Pass, Sure Hands | GP |
AS | 80 kgp |
0-4 |
Human Blitzer |
7 |
3 |
3+ |
4+ |
9+ |
Block | GS |
AP | 85 kgp |
max 1 of the following Big Guys |
0-1 |
Ogre |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Bone-Head, Mighty Blow (+1), Thick Skull, Throw Team-Mate | S |
GA | 140 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Cindy Piewhistle |
5 |
2 |
3+ |
3+ |
7+ |
Loner (4+), Accurate, Bombardier, Dodge, Secret Weapon, Stunty, All You Can Eat (opg: 2 throw bombs, but sent of on d6=1-3) | 50 kgp |
Barik Farblast |
6 |
3 |
4+ |
3+ |
9+ |
Loner (4+), Hail Mary Pass, Pass, Secret Weapon, Strong Arm, Sure Hands, Thick Skull, Blast It! (opg on hail mary: RR any scatter & Tm-m8 +1 catch bl) | 80 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Puggy Baconbreath |
5 |
3 |
3+ |
4+ |
7+ |
Loner (3+), Block, Dodge, Nerves of Steel, Right Stuff, Stunty, Halfling Luck (opg: may RR one dice) | 120 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Rumbelow Sheepskin |
6 |
3 |
3+ |
- |
8+ |
Loner (4+), Block, Horns, Juggernaut, No Hands, Tackle, Thick Skull, Ram (add +1 to armour or injury roll, once pr game) | 170 kgp |
Thorsson Stoutmead |
6 |
3 |
4+ |
3+ |
8+ |
Loner (4+), Block, Drunkard, Thick Skull, Beer Barrel Bash! (opd:on 3+ opo at 3 sqr.range knocked down, on 1=hit self) | 170 kgp |
Grim Ironjaw |
5 |
4 |
3+ |
- |
9+ |
Loner (4+), Block, Dauntless, Frenzy, Multiple Block, Thick Skull, Slayer (+1 to armour / injury roll against ST5 or more once pr game) | 200 kgp |
Grombrindal, the White Dwarf |
5 |
3 |
3+ |
4+ |
10+ |
Loner (4+), Block, Dauntless, Mighty Blow (+1), Stand Firm, Thick Skull, Wisdom of the WD (once pr turn give 1/4 skill to adjacent activating player) | 210 kgp |
Karla von Kill |
6 |
4 |
3+ |
4+ |
9+ |
Loner (4+), Block, Dauntless, Dodge, Jump Up, Indomitable (successfull dauntless = gets double strength of target, once pr game) | 220 kgp |
Mighty Zug |
4 |
5 |
4+ |
6+ |
10+ |
Loner (4+), Block, Mighty Blow (+1), Crushing Blow (additional +1 to armour roll once pr game when blocking) | 220 kgp |
Ivar Eriksson |
6 |
4 |
3+ |
4+ |
9+ |
Loner (3+), Block, Guard, Tackle, Raiding Party (opd: friend wi'in 5sqr move 1sqr to mark opo) | 245 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Frank ´N´ Stein |
4 |
5 |
4+ |
- |
10+ |
Loner(4+), Break Tackle, Mighty Blow (+1), Regeneration, Stand Firm, Thick Skull, Brutal Block (+1 to injury once pr game) | 250 kgp |
Skrorg Snowpelt |
5 |
5 |
4+ |
- |
9+ |
Loner (4+), Claws, Disturbing Presence, Juggernaut, Mighty Blow (+1), Pump Up the Crowd (opg:CAS=drive team RR) | 250 kgp |
Griff Oberwald |
7 |
4 |
2+ |
3+ |
9+ |
Loner (3+), Block, Dodge, Fend, Sprint, Sure Feet, Consummate Professional (RR 1 single dice once pr game, not armor/inj/cas) | 320 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Old World Classic |
Re-roll price: |
50 kgp |
Imperial Nobility |
|
|
Tier: 2 |
Official Team: BB2020; The Official Rules
[Updated from Human Nobility.] |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-12 |
Imperial Retainer |
6 |
3 |
4+ |
4+ |
8+ |
Fend | G |
AS | 45 kgp |
0-2 |
Imperial Thrower |
6 |
3 |
3+ |
3+ |
9+ |
Pass, Running Pass | GP |
AS | 75 kgp |
0-4 |
Bodyguard |
6 |
3 |
3+ |
5+ |
9+ |
Stand Firm, Wrestle | GS |
A | 90 kgp |
0-2 |
Noble Blitzer |
7 |
3 |
3+ |
4+ |
9+ |
Block, Catch | GA |
SP | 105 kgp |
max 1 of the following Big Guys |
0-1 |
Ogre |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Bone-Head, Mighty Blow (+1), Thick Skull, Throw Team-Mate | S |
GA | 140 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Cindy Piewhistle |
5 |
2 |
3+ |
3+ |
7+ |
Loner (4+), Accurate, Bombardier, Dodge, Secret Weapon, Stunty, All You Can Eat (opg: 2 throw bombs, but sent of on d6=1-3) | 50 kgp |
Barik Farblast |
6 |
3 |
4+ |
3+ |
9+ |
Loner (4+), Hail Mary Pass, Pass, Secret Weapon, Strong Arm, Sure Hands, Thick Skull, Blast It! (opg on hail mary: RR any scatter & Tm-m8 +1 catch bl) | 80 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Puggy Baconbreath |
5 |
3 |
3+ |
4+ |
7+ |
Loner (3+), Block, Dodge, Nerves of Steel, Right Stuff, Stunty, Halfling Luck (opg: may RR one dice) | 120 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Rumbelow Sheepskin |
6 |
3 |
3+ |
- |
8+ |
Loner (4+), Block, Horns, Juggernaut, No Hands, Tackle, Thick Skull, Ram (add +1 to armour or injury roll, once pr game) | 170 kgp |
Thorsson Stoutmead |
6 |
3 |
4+ |
3+ |
8+ |
Loner (4+), Block, Drunkard, Thick Skull, Beer Barrel Bash! (opd:on 3+ opo at 3 sqr.range knocked down, on 1=hit self) | 170 kgp |
Grim Ironjaw |
5 |
4 |
3+ |
- |
9+ |
Loner (4+), Block, Dauntless, Frenzy, Multiple Block, Thick Skull, Slayer (+1 to armour / injury roll against ST5 or more once pr game) | 200 kgp |
Grombrindal, the White Dwarf |
5 |
3 |
3+ |
4+ |
10+ |
Loner (4+), Block, Dauntless, Mighty Blow (+1), Stand Firm, Thick Skull, Wisdom of the WD (once pr turn give 1/4 skill to adjacent activating player) | 210 kgp |
Karla von Kill |
6 |
4 |
3+ |
4+ |
9+ |
Loner (4+), Block, Dauntless, Dodge, Jump Up, Indomitable (successfull dauntless = gets double strength of target, once pr game) | 220 kgp |
Mighty Zug |
4 |
5 |
4+ |
6+ |
10+ |
Loner (4+), Block, Mighty Blow (+1), Crushing Blow (additional +1 to armour roll once pr game when blocking) | 220 kgp |
Ivar Eriksson |
6 |
4 |
3+ |
4+ |
9+ |
Loner (3+), Block, Guard, Tackle, Raiding Party (opd: friend wi'in 5sqr move 1sqr to mark opo) | 245 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Frank ´N´ Stein |
4 |
5 |
4+ |
- |
10+ |
Loner(4+), Break Tackle, Mighty Blow (+1), Regeneration, Stand Firm, Thick Skull, Brutal Block (+1 to injury once pr game) | 250 kgp |
Skrorg Snowpelt |
5 |
5 |
4+ |
- |
9+ |
Loner (4+), Claws, Disturbing Presence, Juggernaut, Mighty Blow (+1), Pump Up the Crowd (opg:CAS=drive team RR) | 250 kgp |
Griff Oberwald |
7 |
4 |
2+ |
3+ |
9+ |
Loner (3+), Block, Dodge, Fend, Sprint, Sure Feet, Consummate Professional (RR 1 single dice once pr game, not armor/inj/cas) | 320 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Old World Classic |
Re-roll price: |
70 kgp |
Khorne |
|
|
Tier: 2 |
Official Team: BB2020; Spike! #13 |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Bloodborn Marauder Lineman |
6 |
3 |
3+ |
4+ |
8+ |
Frenzy | GM |
AS | 50 kgp |
0-4 |
Khorngor |
6 |
3 |
3+ |
4+ |
9+ |
Horns, Juggernaut | GSM |
AP | 70 kgp |
0-4 |
Bloodseeker |
5 |
4 |
4+ |
6+ |
10+ |
Frenzy | GSM |
A | 110 kgp |
max 1 of the following Big Guys |
0-1 |
Bloodspawn |
5 |
5 |
4+ |
- |
9+ |
Loner (4+), Claws, Frenzy, Mighty Blow (+1), Unchannelled Fury | SM |
GA | 160 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Max Spleenripper |
5 |
4 |
4+ |
- |
9+ |
Loner (4+), Chainsaw, Secret Weapon, Maximum Carnage (opg: extra chainsaw attack against new target opponent) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skitter Stab-Stab |
9 |
2 |
2+ |
4+ |
8+ |
Loner, Dodge, Prehensile Tail, Shadowing, Stab, Master Assassin (opg: reroll stab injury) | 150 kgp |
Withergrasp Doubledrool |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Prehensile Tail, Tackle, Tentacles, Two Heads, Wrestle, Watch Out (has dodge when first blocked each half) | 170 kgp |
Kreek Rustgouger |
5 |
7 |
4+ |
- |
10+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Prehensile Tail, Secret Weapon, I'll be back! (not sent off on first secret wpn penalty) | 170 kgp |
Glart Smashrip |
5 |
4 |
4+ |
- |
9+ |
Loner (4+), Block, Claw, Grab, Juggernaut, Stand Firm, Frenzied Rush (once pr game may get frenzy when activating for blitz action) | 190 kgp |
Scyla Anfingrimm |
5 |
5 |
4+ |
- |
10+ |
Loner (4+), Claws, Frenzy, Mighty Blow (+1), Prehensile Tail, Thick skull, Unchannelled Fury, Fury of the Blood God (opg: 2 block actions if ufc=1) | 200 kgp |
Hakflem Skuttlespike |
9 |
3 |
2+ |
3+ |
8+ |
Loner (4+), Dodge, Extra Arms, Prehensile Tail, Two Heads, Treacherous (knock down adjacent team-mate and steal ball, once pr game) | 210 kgp |
Grashnak Blackhoof |
6 |
6 |
4+ |
- |
9+ |
Loner (4+), Frenzy, Horns, Mighty Blow (+1), Thick Skull, Unchannelled Fury, Gored by the Bull (opg: roll +1 block dice if blitzing, incl. frenzy) | 240 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Lord Borak the Despoiler |
5 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Dirty Player (+2), Mighty Blow (+1), Sneaky Git, Lord of Chaos (Can Team RR once pr game, as long as Borak is on field) | 260 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Favoured of Khorne |
Re-roll price: |
60 kgp |
Kislev |
Experimental |
|
Tier: 2 |
Experimental |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Kislev Linemen |
6 |
3 |
3+ |
4+ |
8+ |
Fend | G |
AS | 50 kgp |
0-2 |
Kislev Kicker |
6 |
3 |
3+ |
3+ |
8+ |
Fend, Kick, Hail Mary Pass | GP |
AS | 70 kgp |
0-4 |
Kislev Blocker |
6 |
3 |
3+ |
5+ |
9+ |
Wrestle, Stand Firm | GS |
AP | 80 kgp |
0-2 |
Kislev Catcher |
7 |
3 |
3+ |
4+ |
9+ |
Catch, On The Ball | GA |
SP | 90 kgp |
max 2 of the following Big Guys |
0-2 |
Trained Werebear |
4 |
5 |
5+ |
- |
9+ |
Loner (3+), Really Stupid, Mighty Blow (+1), Thick Skull, Grab | S |
GA | 110 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Old World Classic |
Re-roll price: |
60 kgp |
Lizardmen |
|
|
Tier: 1 |
Official Team: BB2020; The Official Rules |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-12 |
Skink Runner Lineman |
8 |
2 |
3+ |
4+ |
8+ |
Dodge, Stunty | A |
GSP | 60 kgp |
0-2 |
Chameleon Skink |
7 |
2 |
3+ |
3+ |
8+ |
Dodge, On the Ball, Shadowing, Stunty | A |
GSP | 70 kgp |
0-6 |
Saurus Blocker |
6 |
4 |
5+ |
6+ |
10+ |
| GS |
A | 85 kgp |
max 1 of the following Big Guys |
0-1 |
Kroxigor |
6 |
5 |
5+ |
- |
10+ |
Loner (4+), Bone-Head, Mighty Blow (+1), Prehensile Tail, Thick Skull | S |
GA | 140 kgp |
Available Star Players |
Drull (and Dribl) |
8 |
2 |
3+ |
4+ |
8+ |
Loner (4+), Dodge, Sidestep, Stab, Stunty, A Sneaky Pair (Dribl assist +1 injury on stab/foul) | 0 kgp |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Estelle La Veneaux |
6 |
3 |
3+ |
4+ |
8+ |
Loner (4+), Disturbing Presence, Dodge, Guard, Sidestep, Baleful Hex (Opg: remove TZ on 1 opo within 5 squares on 2+, activate opo end of turn only) | 190 kgp |
Dribl (and Drull) |
8 |
2 |
3+ |
4+ |
8+ |
Loner (4+), Dirty Player (+1), Dodge, Sidestep, Sneaky Git, Stunty, A Sneaky Pair (twin assist +1 injury on stab/foul) | 190 kgp |
Anqi Panqi |
7 |
4 |
5+ |
6+ |
10+ |
Loner (4+), Block, Grab, Stand Firm, Savage Blow : Once per Game, may re-roll any number of block dice | 190 kgp |
Boa Kon´Ssstriktr |
6 |
3 |
3+ |
4+ |
9+ |
Loner (4+), Dodge, Hypnotic Gaze, Prehensile Tail, Safe Pair of Hands, Sidestep, Look Into My Eyes (Opg: 2+ steal ball action) | 200 kgp |
Grombrindal, the White Dwarf |
5 |
3 |
3+ |
4+ |
10+ |
Loner (4+), Block, Dauntless, Mighty Blow (+1), Stand Firm, Thick Skull, Wisdom of the WD (once pr turn give 1/4 skill to adjacent activating player) | 210 kgp |
Zolcath the Zoat |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Disturbing Presence, Juggernaut, Mighty Blow (+1), Prehensile Tail, Regeneration, Sure Feet, Excuse Me, Are You Zoat? (opg: Hypnotic Gaze) | 230 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Glotl Stop |
6 |
6 |
5+ |
- |
10+ |
Loner (4+), Animal Savagery, Frenzy, Mighty Blow (+1), Prehensile Tail, Stand Firm, Thick Skull, Primal Savagery (Opg: target opo failing animal sav) | 270 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Lustrian Superleague |
Re-roll price: |
70 kgp |
Necromantic Horror |
|
|
Tier: 2 |
Official Team: BB2020; The Official Rules |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Zombie Lineman |
4 |
3 |
4+ |
- |
9+ |
Regeneration | G |
AS | 40 kgp |
0-2 |
Ghoul Runner |
7 |
3 |
3+ |
4+ |
8+ |
Dodge | GA |
SP | 75 kgp |
0-2 |
Wraith |
6 |
3 |
3+ |
- |
9+ |
Block, Foul Appearance, No Hands, Regeneration, Side Step | GS |
A | 95 kgp |
0-2 |
Flesh Golem |
4 |
4 |
4+ |
- |
10+ |
Regeneration, Stand Firm, Thick Skull | GS |
A | 115 kgp |
0-2 |
Werewolf |
8 |
3 |
3+ |
4+ |
9+ |
Claws, Frenzy, Regeneration | GA |
SP | 125 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Bryce ´The Slice´ Cambuel |
5 |
3 |
4+ |
- |
9+ |
Loner (4+), Chainsaw, Regeneration, Secret weapon, Stand firm, Thick skull, Ghostly Flames (+4 to armour roll using chainsaw on blitz once pr half) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skrull Halfheight |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Accurate, Nerves of steel, Pass, Regeneration, Sure hands, Thick skull, Strong Passing Game (Pass with AG + STR once pr gm) | 150 kgp |
Ivan ´The Animal´ Deathshroud |
6 |
4 |
4+ |
- |
9+ |
Loner (4+), Block, Juggernaut, Regeneration, Dwarfen Scourge [opg: MB(+1) / MB(+2) if target is dwarf] | 190 kgp |
Wilhelm Chaney |
8 |
4 |
3+ |
4+ |
9+ |
Loner (4+), Catch, Claws, Frenzy, Regeneration, Wrestle, Savage Mauling (may re-roll an injury roll once pr game) | 220 kgp |
Captain Karina Von Riesz |
7 |
4 |
2+ |
4+ |
9+ |
Loner (4+), Bloodlust (2+), Dodge, Hypnotic Gaze, Jump Up, Regeneration, Tasty Morsel | 230 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Frank ´N´ Stein |
4 |
5 |
4+ |
- |
10+ |
Loner(4+), Break Tackle, Mighty Blow (+1), Regeneration, Stand Firm, Thick Skull, Brutal Block (+1 to injury once pr game) | 250 kgp |
Gretchen Wächter ´The Blood Bowl Widow´ |
7 |
3 |
2+ |
- |
9+ |
Loner (4+), Disturbing Presence, Dodge, Foul Appearance, Jump up, No Hands, Regeneration, Shadowing, Side step, Incorporeal (dodge w AG+ST once pr gm) | 260 kgp |
Count Luthor von Drakenborg |
6 |
5 |
2+ |
3+ |
10+ |
Loner (4+), Block, Hypnotic Gaze, Regeneration, Sidestep, Star of the Show | 340 kgp |
Special rules: |
Masters of Undeath, Sylvanian Spotlight |
Re-roll price: |
70 kgp |
Norse |
|
|
Tier: 1 |
Official Tram: BB2020; Spike! #14.
Special Rule - Pick one: Either "Favoured of Chaos undivided", Favoured of Khorne", or "Old World Classic". |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-2 |
Beer Boar |
5 |
1 |
3+ |
- |
6+ |
Dodge, No Hands, Pick-me-up, Stunty, Titchy | |
A | 20 kgp |
0-16 |
Norse Raider Lineman |
6 |
3 |
3+ |
4+ |
8+ |
Block, Drunkard, Thick Skull | G |
ASP | 50 kgp |
0-2 |
Norse Berserker |
6 |
3 |
3+ |
5+ |
8+ |
Block, Frenzy, Jump Up | GS |
AP | 90 kgp |
0-2 |
Norse Valkyrie |
7 |
3 |
3+ |
3+ |
8+ |
Catch, Dauntless, Pass, Strip Ball | GAP |
S | 95 kgp |
0-2 |
Ulfwerenar |
6 |
4 |
4+ |
- |
9+ |
Frenzy | GS |
A | 105 kgp |
max 1 of the following Big Guys |
0-1 |
Yhetee |
5 |
5 |
4+ |
- |
9+ |
Loner (4+), Claws, Disturbing Presence, Frenzy, Unchannelled Fury | S |
GA | 140 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Cindy Piewhistle |
5 |
2 |
3+ |
3+ |
7+ |
Loner (4+), Accurate, Bombardier, Dodge, Secret Weapon, Stunty, All You Can Eat (opg: 2 throw bombs, but sent of on d6=1-3) | 50 kgp |
Barik Farblast |
6 |
3 |
4+ |
3+ |
9+ |
Loner (4+), Hail Mary Pass, Pass, Secret Weapon, Strong Arm, Sure Hands, Thick Skull, Blast It! (opg on hail mary: RR any scatter & Tm-m8 +1 catch bl) | 80 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Puggy Baconbreath |
5 |
3 |
3+ |
4+ |
7+ |
Loner (3+), Block, Dodge, Nerves of Steel, Right Stuff, Stunty, Halfling Luck (opg: may RR one dice) | 120 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skitter Stab-Stab |
9 |
2 |
2+ |
4+ |
8+ |
Loner, Dodge, Prehensile Tail, Shadowing, Stab, Master Assassin (opg: reroll stab injury) | 150 kgp |
Withergrasp Doubledrool |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Prehensile Tail, Tackle, Tentacles, Two Heads, Wrestle, Watch Out (has dodge when first blocked each half) | 170 kgp |
Thorsson Stoutmead |
6 |
3 |
4+ |
3+ |
8+ |
Loner (4+), Block, Drunkard, Thick Skull, Beer Barrel Bash! (opd:on 3+ opo at 3 sqr.range knocked down, on 1=hit self) | 170 kgp |
Rumbelow Sheepskin |
6 |
3 |
3+ |
- |
8+ |
Loner (4+), Block, Horns, Juggernaut, No Hands, Tackle, Thick Skull, Ram (add +1 to armour or injury roll, once pr game) | 170 kgp |
Grombrindal, the White Dwarf |
5 |
3 |
3+ |
4+ |
10+ |
Loner (4+), Block, Dauntless, Mighty Blow (+1), Stand Firm, Thick Skull, Wisdom of the WD (once pr turn give 1/4 skill to adjacent activating player) | 210 kgp |
Karla von Kill |
6 |
4 |
3+ |
4+ |
9+ |
Loner (4+), Block, Dauntless, Dodge, Jump Up, Indomitable (successfull dauntless = gets double strength of target, once pr game) | 220 kgp |
Zolcath the Zoat |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Disturbing Presence, Juggernaut, Mighty Blow (+1), Prehensile Tail, Regeneration, Sure Feet, Excuse Me, Are You Zoat? (opg: Hypnotic Gaze) | 230 kgp |
Ivar Eriksson |
6 |
4 |
3+ |
4+ |
9+ |
Loner (3+), Block, Guard, Tackle, Raiding Party (opd: friend wi'in 5sqr move 1sqr to mark opo) | 245 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Frank ´N´ Stein |
4 |
5 |
4+ |
- |
10+ |
Loner(4+), Break Tackle, Mighty Blow (+1), Regeneration, Stand Firm, Thick Skull, Brutal Block (+1 to injury once pr game) | 250 kgp |
Skrorg Snowpelt |
5 |
5 |
4+ |
- |
9+ |
Loner (4+), Claws, Disturbing Presence, Juggernaut, Mighty Blow (+1), Pump Up the Crowd (opg:CAS=drive team RR) | 250 kgp |
Lord Borak the Despoiler |
5 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Dirty Player (+2), Mighty Blow (+1), Sneaky Git, Lord of Chaos (Can Team RR once pr game, as long as Borak is on field) | 260 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Favoured of … (Chaos/Khorne/Nurgle/Tzeentch/Slaanesh), Old World Classic |
Re-roll price: |
60 kgp |
Nurgle |
|
|
Tier: 2 |
Official Team: BB2020; The Official Rules |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-12 |
Nurgle Rotter Lineman |
5 |
3 |
4+ |
6+ |
9+ |
Decay, Plague Ridden | GM |
AS | 35 kgp |
0-4 |
Pestigor |
6 |
3 |
3+ |
4+ |
9+ |
Horns, Plague Ridden, Regeneration | GSM |
AP | 75 kgp |
0-4 |
Bloater |
4 |
4 |
4+ |
6+ |
10+ |
Disturbing Presence, Foul Appearance, Plague Ridden, Regeneration | GSM |
A | 115 kgp |
max 1 of the following Big Guys |
0-1 |
Rotspawn |
4 |
5 |
5+ |
- |
10+ |
Loner (4+), Disturbing Presence, Foul Appearance, Mighty Blow (+1), Plague Ridden, Really Stupid, Regeneration, Tentacles | S |
GAM | 140 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Max Spleenripper |
5 |
4 |
4+ |
- |
9+ |
Loner (4+), Chainsaw, Secret Weapon, Maximum Carnage (opg: extra chainsaw attack against new target opponent) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skitter Stab-Stab |
9 |
2 |
2+ |
4+ |
8+ |
Loner, Dodge, Prehensile Tail, Shadowing, Stab, Master Assassin (opg: reroll stab injury) | 150 kgp |
Withergrasp Doubledrool |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Prehensile Tail, Tackle, Tentacles, Two Heads, Wrestle, Watch Out (has dodge when first blocked each half) | 170 kgp |
Kreek Rustgouger |
5 |
7 |
4+ |
- |
10+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Prehensile Tail, Secret Weapon, I'll be back! (not sent off on first secret wpn penalty) | 170 kgp |
Bilerot Vomitflesh |
4 |
5 |
4+ |
6+ |
10+ |
Loner (4+), Dirty Player (+1), Disturbing Presence, Foul Appearance, Putrid Regurgitation (opg: may projectile Vomit even if already blocked) | 180 kgp |
Scyla Anfingrimm |
5 |
5 |
4+ |
- |
10+ |
Loner (4+), Claws, Frenzy, Mighty Blow (+1), Prehensile Tail, Thick skull, Unchannelled Fury, Fury of the Blood God (opg: 2 block actions if ufc=1) | 200 kgp |
Hakflem Skuttlespike |
9 |
3 |
2+ |
3+ |
8+ |
Loner (4+), Dodge, Extra Arms, Prehensile Tail, Two Heads, Treacherous (knock down adjacent team-mate and steal ball, once pr game) | 210 kgp |
Grashnak Blackhoof |
6 |
6 |
4+ |
- |
9+ |
Loner (4+), Frenzy, Horns, Mighty Blow (+1), Thick Skull, Unchannelled Fury, Gored by the Bull (opg: roll +1 block dice if blitzing, incl. frenzy) | 240 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Lord Borak the Despoiler |
5 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Dirty Player (+2), Mighty Blow (+1), Sneaky Git, Lord of Chaos (Can Team RR once pr game, as long as Borak is on field) | 260 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Favoured of Nurgle |
Re-roll price: |
70 kgp |
Ogre |
|
|
Tier: 3 |
Official Team: BB2020; The Official Rules |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Gnoblar Lineman |
5 |
1 |
3+ |
5+ |
6+ |
Dodge, Right Stuff, Side Step, Stunty, Titchy | A |
G | 15 kgp |
0-5 |
Ogre Blocker |
5 |
5 |
4+ |
5+ |
10+ |
Bone-Head, Mighty Blow (+1), Thick Skull, Throw Team-Mate | S |
GAP | 140 kgp |
0-1 |
Ogre Runt Punter |
5 |
5 |
4+ |
4+ |
10+ |
Bone-Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull | SP |
GA | 145 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Bomber Dribblesnot |
6 |
2 |
3+ |
3+ |
8+ |
Loner (4+), Accurate, Bombardier, Dodge, Right Stuff, Secret Weapon, Stunty, Kaboom! (Opg: choose to explode bomb when caught by opponent) | 50 kgp |
Cindy Piewhistle |
5 |
2 |
3+ |
3+ |
7+ |
Loner (4+), Accurate, Bombardier, Dodge, Secret Weapon, Stunty, All You Can Eat (opg: 2 throw bombs, but sent of on d6=1-3) | 50 kgp |
Barik Farblast |
6 |
3 |
4+ |
3+ |
9+ |
Loner (4+), Hail Mary Pass, Pass, Secret Weapon, Strong Arm, Sure Hands, Thick Skull, Blast It! (opg on hail mary: RR any scatter & Tm-m8 +1 catch bl) | 80 kgp |
Fungus the Loon |
4 |
7 |
3+ |
- |
8+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Secret Weapon, Stunty Whirling Dervish (may RR D6 for direction once pr activation) | 80 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Puggy Baconbreath |
5 |
3 |
3+ |
4+ |
7+ |
Loner (3+), Block, Dodge, Nerves of Steel, Right Stuff, Stunty, Halfling Luck (opg: may RR one dice) | 120 kgp |
Nobbla Blackwart |
6 |
2 |
3+ |
- |
8+ |
Loner (4+), Block, Chainsaw, Dodge, Secret Weapon, Stunty, Kick 'em wt down!: (opg: may saw prone or stunned = not a foul) | 120 kgp |
Scrappa Sorehead |
7 |
2 |
3+ |
5+ |
8+ |
Loner (4+), Dirty Player (+1), Dodge, Pogo Stick, Right Stuff, Sprint, Stunty, Sure Feet, Yoink! (opg: interception on a 2+ without interfere) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Thorsson Stoutmead |
6 |
3 |
4+ |
3+ |
8+ |
Loner (4+), Block, Drunkard, Thick Skull, Beer Barrel Bash! (opd:on 3+ opo at 3 sqr.range knocked down, on 1=hit self) | 170 kgp |
Rumbelow Sheepskin |
6 |
3 |
3+ |
- |
8+ |
Loner (4+), Block, Horns, Juggernaut, No Hands, Tackle, Thick Skull, Ram (add +1 to armour or injury roll, once pr game) | 170 kgp |
Grim Ironjaw |
5 |
4 |
3+ |
- |
9+ |
Loner (4+), Block, Dauntless, Frenzy, Multiple Block, Thick Skull, Slayer (+1 to armour / injury roll against ST5 or more once pr game) | 200 kgp |
Grombrindal, the White Dwarf |
5 |
3 |
3+ |
4+ |
10+ |
Loner (4+), Block, Dauntless, Mighty Blow (+1), Stand Firm, Thick Skull, Wisdom of the WD (once pr turn give 1/4 skill to adjacent activating player) | 210 kgp |
The Black Gobbo |
6 |
3 |
3+ |
3+ |
9+ |
Loner (3+), Bombardier, Disturbing Presence, Dodge, Side Step, Sneaky Git, Stab, Stunty, Sneakiest of the Lot (he may commit foul #2 pr turn) | 225 kgp |
Ivar Eriksson |
6 |
4 |
3+ |
4+ |
9+ |
Loner (3+), Block, Guard, Tackle, Raiding Party (opd: friend wi'in 5sqr move 1sqr to mark opo) | 245 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Frank ´N´ Stein |
4 |
5 |
4+ |
- |
10+ |
Loner(4+), Break Tackle, Mighty Blow (+1), Regeneration, Stand Firm, Thick Skull, Brutal Block (+1 to injury once pr game) | 250 kgp |
Ripper Bolgrot |
4 |
6 |
5+ |
4+ |
10+ |
Loner (+4), Grab, Mighty Blow (+1), Regeneration, Throw Team-Mate, Thinking Man's Troll (op half: RR 1 dice) | 250 kgp |
Skrorg Snowpelt |
5 |
5 |
4+ |
- |
9+ |
Loner (4+), Claws, Disturbing Presence, Juggernaut, Mighty Blow (+1), Pump Up the Crowd (opg:CAS=drive team RR) | 250 kgp |
Varag Ghoul-Chewer |
6 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Jump Up, Mighty Blow (+1), Thick Skull, Crushing Blow (additional +1 to armour roll once pr game when blocking) | 280 kgp |
Hthark the Unstoppable |
6 |
6 |
4+ |
6+ |
10+ |
Loner (4+), Block, Break Tackle, Defensive, Juggernaut, Sprint, Sure Feet, Thick Skull, Unstoppable Momentum (RR a single block dice in Blitz action) | 300 kgp |
Griff Oberwald |
7 |
4 |
2+ |
3+ |
9+ |
Loner (3+), Block, Dodge, Fend, Sprint, Sure Feet, Consummate Professional (RR 1 single dice once pr game, not armor/inj/cas) | 320 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Badlands Brawl, Low cost Linemen, Old World Classic |
Re-roll price: |
70 kgp |
Old World Alliance |
|
|
Tier: 2 |
Official Team: BB2020; The Official Rules |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-2 |
Old World Halfling Hopefull |
5 |
2 |
3+ |
4+ |
7+ |
Animosity (all Dwarf and Human team-mates), Dodge, Right Stuff, Stunty | A |
GS | 30 kgp |
0-12 |
Old World Human Lineman |
6 |
3 |
3+ |
4+ |
9+ |
| G |
AS | 50 kgp |
0-1 |
Old World Human Catcher |
8 |
2 |
3+ |
5+ |
8+ |
Animosity (all Dwarf and Halfling team-mates), Catch, Dodge | GA |
S | 65 kgp |
0-2 |
Old World Dwarf Blocker |
4 |
3 |
4+ |
5+ |
10+ |
Loner (3+), Arm Bar, Brawler, Thick Skull | GS |
A | 75 kgp |
0-1 |
Old World Dwarf Blitzer |
5 |
3 |
3+ |
4+ |
10+ |
Loner (3+), Block, Thick Skull | GS |
A | 80 kgp |
0-1 |
Old World Human Thrower |
6 |
3 |
3+ |
3+ |
9+ |
Animosity (all Dwarf and Halfling team-mates), Pass, Sure Hands | GP |
AS | 80 kgp |
0-1 |
Old World Dwarf Runner |
6 |
3 |
3+ |
4+ |
9+ |
Loner (3+), Sure Hands, Thick Skull | GP |
AS | 85 kgp |
0-1 |
Old World Human Blitzer |
7 |
3 |
3+ |
4+ |
9+ |
Animosity (all Dwarf and Halfling team-mates), Block | GS |
A | 90 kgp |
0-1 |
Old World Dwarf Troll Slayer |
5 |
3 |
4+ |
- |
9+ |
Loner (3+), Block, Dauntless, Frenzy, Thick Skull | GS |
A | 95 kgp |
max 2 of the following Big Guys |
0-1 |
Athern Forest Treeman |
2 |
6 |
5+ |
5+ |
11+ |
Mighty Blow (+1), Stand Firm, Strong Arm, Take Root, Thick Skull, Throw Team-Mate, Timmm-ber! | S |
GAP | 120 kgp |
0-1 |
Ogre |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Bone-Head, Mighty Blow (+1), Thick Skull, Throw Team-Mate | S |
GA | 140 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Cindy Piewhistle |
5 |
2 |
3+ |
3+ |
7+ |
Loner (4+), Accurate, Bombardier, Dodge, Secret Weapon, Stunty, All You Can Eat (opg: 2 throw bombs, but sent of on d6=1-3) | 50 kgp |
Barik Farblast |
6 |
3 |
4+ |
3+ |
9+ |
Loner (4+), Hail Mary Pass, Pass, Secret Weapon, Strong Arm, Sure Hands, Thick Skull, Blast It! (opg on hail mary: RR any scatter & Tm-m8 +1 catch bl) | 80 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Puggy Baconbreath |
5 |
3 |
3+ |
4+ |
7+ |
Loner (3+), Block, Dodge, Nerves of Steel, Right Stuff, Stunty, Halfling Luck (opg: may RR one dice) | 120 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Rumbelow Sheepskin |
6 |
3 |
3+ |
- |
8+ |
Loner (4+), Block, Horns, Juggernaut, No Hands, Tackle, Thick Skull, Ram (add +1 to armour or injury roll, once pr game) | 170 kgp |
Thorsson Stoutmead |
6 |
3 |
4+ |
3+ |
8+ |
Loner (4+), Block, Drunkard, Thick Skull, Beer Barrel Bash! (opd:on 3+ opo at 3 sqr.range knocked down, on 1=hit self) | 170 kgp |
Grim Ironjaw |
5 |
4 |
3+ |
- |
9+ |
Loner (4+), Block, Dauntless, Frenzy, Multiple Block, Thick Skull, Slayer (+1 to armour / injury roll against ST5 or more once pr game) | 200 kgp |
Grombrindal, the White Dwarf |
5 |
3 |
3+ |
4+ |
10+ |
Loner (4+), Block, Dauntless, Mighty Blow (+1), Stand Firm, Thick Skull, Wisdom of the WD (once pr turn give 1/4 skill to adjacent activating player) | 210 kgp |
Karla von Kill |
6 |
4 |
3+ |
4+ |
9+ |
Loner (4+), Block, Dauntless, Dodge, Jump Up, Indomitable (successfull dauntless = gets double strength of target, once pr game) | 220 kgp |
Mighty Zug |
4 |
5 |
4+ |
6+ |
10+ |
Loner (4+), Block, Mighty Blow (+1), Crushing Blow (additional +1 to armour roll once pr game when blocking) | 220 kgp |
Ivar Eriksson |
6 |
4 |
3+ |
4+ |
9+ |
Loner (3+), Block, Guard, Tackle, Raiding Party (opd: friend wi'in 5sqr move 1sqr to mark opo) | 245 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Frank ´N´ Stein |
4 |
5 |
4+ |
- |
10+ |
Loner(4+), Break Tackle, Mighty Blow (+1), Regeneration, Stand Firm, Thick Skull, Brutal Block (+1 to injury once pr game) | 250 kgp |
Skrorg Snowpelt |
5 |
5 |
4+ |
- |
9+ |
Loner (4+), Claws, Disturbing Presence, Juggernaut, Mighty Blow (+1), Pump Up the Crowd (opg:CAS=drive team RR) | 250 kgp |
Griff Oberwald |
7 |
4 |
2+ |
3+ |
9+ |
Loner (3+), Block, Dodge, Fend, Sprint, Sure Feet, Consummate Professional (RR 1 single dice once pr game, not armor/inj/cas) | 320 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Old World Classic |
Re-roll price: |
70 kgp |
Orc |
|
|
Tier: 2 |
Official Team: BB2020; The Official Rules |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-4 |
Goblin |
6 |
2 |
3+ |
4+ |
8+ |
Dodge, Right Stuff, Stunty | A |
GS | 40 kgp |
0-16 |
Orc Lineman |
5 |
3 |
3+ |
4+ |
10+ |
Animosity (Orc Linemen) | G |
AS | 50 kgp |
0-2 |
Orc Thrower |
5 |
3 |
3+ |
3+ |
9+ |
Animosity (all team-mates), Pass, Sure Hands | GP |
AS | 65 kgp |
0-4 |
Orc Blitzer |
6 |
3 |
3+ |
4+ |
10+ |
Animosity (all team-mates), Block | GS |
AP | 80 kgp |
0-4 |
Big Un Blocker |
5 |
4 |
4+ |
- |
10+ |
Animosity (Big Un Blockers) | GS |
A | 90 kgp |
max 1 of the following Big Guys |
0-1 |
Untrained Troll |
4 |
5 |
5+ |
5+ |
10+ |
Loner (4+), Always Hungry, Mighty Blow (+1), Projectile Vomit, Really Stupid, Regeneration, Throw Team-mate | S |
GAP | 115 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Bomber Dribblesnot |
6 |
2 |
3+ |
3+ |
8+ |
Loner (4+), Accurate, Bombardier, Dodge, Right Stuff, Secret Weapon, Stunty, Kaboom! (Opg: choose to explode bomb when caught by opponent) | 50 kgp |
Fungus the Loon |
4 |
7 |
3+ |
- |
8+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Secret Weapon, Stunty Whirling Dervish (may RR D6 for direction once pr activation) | 80 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Nobbla Blackwart |
6 |
2 |
3+ |
- |
8+ |
Loner (4+), Block, Chainsaw, Dodge, Secret Weapon, Stunty, Kick 'em wt down!: (opg: may saw prone or stunned = not a foul) | 120 kgp |
Scrappa Sorehead |
7 |
2 |
3+ |
5+ |
8+ |
Loner (4+), Dirty Player (+1), Dodge, Pogo Stick, Right Stuff, Sprint, Stunty, Sure Feet, Yoink! (opg: interception on a 2+ without interfere) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
The Black Gobbo |
6 |
3 |
3+ |
3+ |
9+ |
Loner (3+), Bombardier, Disturbing Presence, Dodge, Side Step, Sneaky Git, Stab, Stunty, Sneakiest of the Lot (he may commit foul #2 pr turn) | 225 kgp |
Ripper Bolgrot |
4 |
6 |
5+ |
4+ |
10+ |
Loner (+4), Grab, Mighty Blow (+1), Regeneration, Throw Team-Mate, Thinking Man's Troll (op half: RR 1 dice) | 250 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Varag Ghoul-Chewer |
6 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Jump Up, Mighty Blow (+1), Thick Skull, Crushing Blow (additional +1 to armour roll once pr game when blocking) | 280 kgp |
Hthark the Unstoppable |
6 |
6 |
4+ |
6+ |
10+ |
Loner (4+), Block, Break Tackle, Defensive, Juggernaut, Sprint, Sure Feet, Thick Skull, Unstoppable Momentum (RR a single block dice in Blitz action) | 300 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Badlands Brawl |
Re-roll price: |
60 kgp |
Pestilent Vermin |
Experimental |
|
Tier: 1 |
Experimental: |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Novitiate |
6 |
3 |
3+ |
- |
8+ |
Disturbing Presence | GM |
ASP | 50 kgp |
0-4 |
Pox-flinger |
6 |
3 |
3+ |
- |
8+ |
Bombardier, Pass, Secret Weapon | GP |
ASM | 50 kgp |
0-2 |
Cardinal |
6 |
3 |
3+ |
- |
9+ |
Block, Horns | GS |
APM | 80 kgp |
0-2 |
Poison-keeper |
8 |
3 |
3+ |
- |
8+ |
Dodge, Stab | GA |
SPM | 100 kgp |
max 1 of the following Big Guys |
0-1 |
Rat Ogre |
6 |
5 |
4+ |
- |
9+ |
Loner (4+), Animal Savagery, Frenzy, Mighty Blow (+1), Prehensile Tail | S |
GAM | 150 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skitter Stab-Stab |
9 |
2 |
2+ |
4+ |
8+ |
Loner, Dodge, Prehensile Tail, Shadowing, Stab, Master Assassin (opg: reroll stab injury) | 150 kgp |
Glart Smashrip |
5 |
4 |
4+ |
- |
9+ |
Loner (4+), Block, Claw, Grab, Juggernaut, Stand Firm, Frenzied Rush (once pr game may get frenzy when activating for blitz action) | 190 kgp |
Hakflem Skuttlespike |
9 |
3 |
2+ |
3+ |
8+ |
Loner (4+), Dodge, Extra Arms, Prehensile Tail, Two Heads, Treacherous (knock down adjacent team-mate and steal ball, once pr game) | 210 kgp |
Ripper Bolgrot |
4 |
6 |
5+ |
4+ |
10+ |
Loner (+4), Grab, Mighty Blow (+1), Regeneration, Throw Team-Mate, Thinking Man's Troll (op half: RR 1 dice) | 250 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
|
Re-roll price: |
70 kgp |
Savage Orcs |
Experimental |
|
Tier: 1 |
Experimental: |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Savage Lineman |
5 |
3 |
3+ |
4+ |
9+ |
Frenzy | S |
GAP | 60 kgp |
0-2 |
Savage Thrower |
5 |
3 |
3+ |
3+ |
8+ |
Frenzy, Pass, Nerves of Steel | GP |
AS | 70 kgp |
0-4 |
Savage Brute |
4 |
4 |
4+ |
5+ |
9+ |
Thick Skull | S |
GAP | 80 kgp |
0-4 |
Savage Blitzer |
6 |
3 |
3+ |
4+ |
9+ |
Frenzy, Block | GS |
AP | 90 kgp |
max 1 of the following Big Guys |
0-1 |
Swamp Troll |
5 |
5 |
5+ |
5+ |
10+ |
Loner (4+), Really Stupid, Allways Hungry, Throw-Team-Mate, Mighty Blow, Regeneration, Projectile Vomit | S |
GAP | 130 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Varag Ghoul-Chewer |
6 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Jump Up, Mighty Blow (+1), Thick Skull, Crushing Blow (additional +1 to armour roll once pr game when blocking) | 280 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Badlands Brawl |
Re-roll price: |
50 kgp |
Shambling Undead |
|
|
Tier: 1 |
Official Team: BB2020; The Official Rules |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-12 |
Skeleton Lineman |
5 |
3 |
4+ |
5+ |
8+ |
Regeneration, Thick Skull | G |
AS | 40 kgp |
0-12 |
Zombie Lineman |
4 |
3 |
4+ |
- |
9+ |
Regeneration | G |
AS | 40 kgp |
0-4 |
Ghoul Runner |
7 |
3 |
3+ |
4+ |
8+ |
Dodge | GA |
SP | 75 kgp |
0-2 |
Wight Blitzer |
6 |
3 |
3+ |
5+ |
9+ |
Block, Regeneration | GS |
AP | 90 kgp |
max 2 of the following Big Guys |
0-2 |
Mummy |
3 |
5 |
5+ |
- |
10+ |
Mighty Blow (+1), Regeneration | S |
GA | 125 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Bryce ´The Slice´ Cambuel |
5 |
3 |
4+ |
- |
9+ |
Loner (4+), Chainsaw, Regeneration, Secret weapon, Stand firm, Thick skull, Ghostly Flames (+4 to armour roll using chainsaw on blitz once pr half) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skrull Halfheight |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Accurate, Nerves of steel, Pass, Regeneration, Sure hands, Thick skull, Strong Passing Game (Pass with AG + STR once pr gm) | 150 kgp |
Ivan ´The Animal´ Deathshroud |
6 |
4 |
4+ |
- |
9+ |
Loner (4+), Block, Juggernaut, Regeneration, Dwarfen Scourge [opg: MB(+1) / MB(+2) if target is dwarf] | 190 kgp |
Wilhelm Chaney |
8 |
4 |
3+ |
4+ |
9+ |
Loner (4+), Catch, Claws, Frenzy, Regeneration, Wrestle, Savage Mauling (may re-roll an injury roll once pr game) | 220 kgp |
Captain Karina Von Riesz |
7 |
4 |
2+ |
4+ |
9+ |
Loner (4+), Bloodlust (2+), Dodge, Hypnotic Gaze, Jump Up, Regeneration, Tasty Morsel | 230 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Frank ´N´ Stein |
4 |
5 |
4+ |
- |
10+ |
Loner(4+), Break Tackle, Mighty Blow (+1), Regeneration, Stand Firm, Thick Skull, Brutal Block (+1 to injury once pr game) | 250 kgp |
Gretchen Wächter ´The Blood Bowl Widow´ |
7 |
3 |
2+ |
- |
9+ |
Loner (4+), Disturbing Presence, Dodge, Foul Appearance, Jump up, No Hands, Regeneration, Shadowing, Side step, Incorporeal (dodge w AG+ST once pr gm) | 260 kgp |
Count Luthor von Drakenborg |
6 |
5 |
2+ |
3+ |
10+ |
Loner (4+), Block, Hypnotic Gaze, Regeneration, Sidestep, Star of the Show | 340 kgp |
Special rules: |
Masters of Undeath, Sylvanian Spotlight |
Re-roll price: |
70 kgp |
Simyin |
Experimental |
|
Tier: 2 |
Experimental: from Secret League at fumbbl.com |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-12 |
Bonobo Lineapes |
6 |
3 |
3+ |
4+ |
8+ |
Extra Arms | G |
AS | 45 kgp |
0-2 |
Orangutan Throwers |
5 |
3 |
3+ |
2+ |
9+ |
Extra Arms | GP |
AS | 70 kgp |
0-2 |
Chimpanzee Runner |
7 |
3 |
4+ |
4+ |
8+ |
Extra Arms, Wrestle | GA |
SP | 80 kgp |
0-4 |
Gorilla Blockers |
5 |
4 |
4+ |
5+ |
9+ |
Extra arms, Grab | AS |
G | 100 kgp |
max 1 of the following Big Guys |
0-1 |
Silverback |
5 |
5 |
4+ |
- |
10+ |
Extra Arms, Grab, Loner (4+), Mighty Blow (+1), Unchannelled Fury | S |
GA | 140 kgp |
Available Star Players |
Drull (and Dribl) |
8 |
2 |
3+ |
4+ |
8+ |
Loner (4+), Dodge, Sidestep, Stab, Stunty, A Sneaky Pair (Dribl assist +1 injury on stab/foul) | 0 kgp |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Boa Kon´Ssstriktr |
6 |
3 |
3+ |
4+ |
9+ |
Loner (4+), Dodge, Hypnotic Gaze, Prehensile Tail, Safe Pair of Hands, Sidestep, Look Into My Eyes (Opg: 2+ steal ball action) | 200 kgp |
Special rules: |
Lustrian Superleague |
Re-roll price: |
60 kgp |
Skaven |
|
|
Tier: 1 |
Official Team: BB2020; The Official Rules |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Skaven Clanrat Lineman |
7 |
3 |
3+ |
4+ |
8+ |
| G |
ASM | 50 kgp |
0-4 |
Gutter Runner |
9 |
2 |
2+ |
4+ |
8+ |
Dodge | GA |
SPM | 85 kgp |
0-2 |
Skaven Thrower |
7 |
3 |
3+ |
2+ |
8+ |
Sure Hands, Pass | GP |
ASM | 85 kgp |
0-2 |
Skaven Blitzer |
7 |
3 |
3+ |
5+ |
9+ |
Block | GS |
APM | 90 kgp |
max 1 of the following Big Guys |
0-1 |
Rat Ogre |
6 |
5 |
4+ |
- |
9+ |
Loner (4+), Animal Savagery, Frenzy, Mighty Blow (+1), Prehensile Tail | S |
GAM | 150 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Bomber Dribblesnot |
6 |
2 |
3+ |
3+ |
8+ |
Loner (4+), Accurate, Bombardier, Dodge, Right Stuff, Secret Weapon, Stunty, Kaboom! (Opg: choose to explode bomb when caught by opponent) | 50 kgp |
Fungus the Loon |
4 |
7 |
3+ |
- |
8+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Secret Weapon, Stunty Whirling Dervish (may RR D6 for direction once pr activation) | 80 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Nobbla Blackwart |
6 |
2 |
3+ |
- |
8+ |
Loner (4+), Block, Chainsaw, Dodge, Secret Weapon, Stunty, Kick 'em wt down!: (opg: may saw prone or stunned = not a foul) | 120 kgp |
Scrappa Sorehead |
7 |
2 |
3+ |
5+ |
8+ |
Loner (4+), Dirty Player (+1), Dodge, Pogo Stick, Right Stuff, Sprint, Stunty, Sure Feet, Yoink! (opg: interception on a 2+ without interfere) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skitter Stab-Stab |
9 |
2 |
2+ |
4+ |
8+ |
Loner, Dodge, Prehensile Tail, Shadowing, Stab, Master Assassin (opg: reroll stab injury) | 150 kgp |
Kreek Rustgouger |
5 |
7 |
4+ |
- |
10+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Prehensile Tail, Secret Weapon, I'll be back! (not sent off on first secret wpn penalty) | 170 kgp |
Glart Smashrip |
5 |
4 |
4+ |
- |
9+ |
Loner (4+), Block, Claw, Grab, Juggernaut, Stand Firm, Frenzied Rush (once pr game may get frenzy when activating for blitz action) | 190 kgp |
Hakflem Skuttlespike |
9 |
3 |
2+ |
3+ |
8+ |
Loner (4+), Dodge, Extra Arms, Prehensile Tail, Two Heads, Treacherous (knock down adjacent team-mate and steal ball, once pr game) | 210 kgp |
The Black Gobbo |
6 |
3 |
3+ |
3+ |
9+ |
Loner (3+), Bombardier, Disturbing Presence, Dodge, Side Step, Sneaky Git, Stab, Stunty, Sneakiest of the Lot (he may commit foul #2 pr turn) | 225 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Ripper Bolgrot |
4 |
6 |
5+ |
4+ |
10+ |
Loner (+4), Grab, Mighty Blow (+1), Regeneration, Throw Team-Mate, Thinking Man's Troll (op half: RR 1 dice) | 250 kgp |
Varag Ghoul-Chewer |
6 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Jump Up, Mighty Blow (+1), Thick Skull, Crushing Blow (additional +1 to armour roll once pr game when blocking) | 280 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Underworld Challenge |
Re-roll price: |
50 kgp |
Slann |
|
|
Tier: 2 |
Official Team: Sanctioned by the NAF. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Slann Lineman |
6 |
3 |
3+ |
4+ |
9+ |
Pogo Stick, Very Long Legs | G |
AS | 60 kgp |
0-4 |
Slann Catcher |
7 |
2 |
2+ |
4+ |
8+ |
Pogo Stick, Very Long Legs, Diving Catch | GA |
SP | 80 kgp |
0-4 |
Slann Blitzer |
7 |
3 |
3+ |
4+ |
9+ |
Pogo Stick, Very Long Legs, Diving Tackle, Jump Up | GAS |
P | 110 kgp |
max 1 of the following Big Guys |
0-1 |
Kroxigor |
6 |
5 |
5+ |
- |
10+ |
Loner (4+), Bone-Head, Mighty Blow (+1), Prehensile Tail, Thick Skull | S |
GA | 140 kgp |
Available Star Players |
Drull (and Dribl) |
8 |
2 |
3+ |
4+ |
8+ |
Loner (4+), Dodge, Sidestep, Stab, Stunty, A Sneaky Pair (Dribl assist +1 injury on stab/foul) | 0 kgp |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Estelle La Veneaux |
6 |
3 |
3+ |
4+ |
8+ |
Loner (4+), Disturbing Presence, Dodge, Guard, Sidestep, Baleful Hex (Opg: remove TZ on 1 opo within 5 squares on 2+, activate opo end of turn only) | 190 kgp |
Boa Kon´Ssstriktr |
6 |
3 |
3+ |
4+ |
9+ |
Loner (4+), Dodge, Hypnotic Gaze, Prehensile Tail, Safe Pair of Hands, Sidestep, Look Into My Eyes (Opg: 2+ steal ball action) | 200 kgp |
Grombrindal, the White Dwarf |
5 |
3 |
3+ |
4+ |
10+ |
Loner (4+), Block, Dauntless, Mighty Blow (+1), Stand Firm, Thick Skull, Wisdom of the WD (once pr turn give 1/4 skill to adjacent activating player) | 210 kgp |
Zolcath the Zoat |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Disturbing Presence, Juggernaut, Mighty Blow (+1), Prehensile Tail, Regeneration, Sure Feet, Excuse Me, Are You Zoat? (opg: Hypnotic Gaze) | 230 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Glotl Stop |
6 |
6 |
5+ |
- |
10+ |
Loner (4+), Animal Savagery, Frenzy, Mighty Blow (+1), Prehensile Tail, Stand Firm, Thick Skull, Primal Savagery (Opg: target opo failing animal sav) | 270 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Lustrian Superleague |
Re-roll price: |
50 kgp |
Slayer Hold |
Experimental |
|
Tier: 1 |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Dwarf Beast Slayer |
6 |
3 |
3+ |
- |
8+ |
Dauntless, Thick skull | GS |
AP | 60 kgp |
0-2 |
Dwarf Skaven Slayer |
5 |
3 |
4+ |
- |
9+ |
Break Tackle, Frenzy, Nerves of steel, Thick skull | GP |
AS | 70 kgp |
0-4 |
Troll Slayer |
5 |
3 |
4+ |
- |
9+ |
Block, Dauntless, Frenzy, Thick Skull | GS |
A | 95 kgp |
0-2 |
Dragon Slayer |
5 |
4 |
3+ |
- |
10+ |
Block, Juggernaut, Stand Firm, Thick skull | GS |
AP | 170 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Grim Ironjaw |
5 |
4 |
3+ |
- |
9+ |
Loner (4+), Block, Dauntless, Frenzy, Multiple Block, Thick Skull, Slayer (+1 to armour / injury roll against ST5 or more once pr game) | 200 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
|
Re-roll price: |
70 kgp |
Snotling |
|
|
Tier: 3 |
Official Team: BB2020; The Official Rules |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Snotling Lineman |
5 |
1 |
3+ |
5+ |
6+ |
Dodge, Right Stuff, Side Step, Stunty, Swarming, Titchy | A |
G | 15 kgp |
0-2 |
Fun-Hoppa |
6 |
1 |
3+ |
5+ |
6+ |
Dodge, Pogo Stick, Right Stuff, Side Step, Stunty | A |
G | 20 kgp |
0-2 |
Stilty Runna |
6 |
1 |
3+ |
5+ |
6+ |
Dodge, Right Stuff, Side Step, Sprint, Stunty | A |
G | 20 kgp |
0-2 |
Fungus Flinga |
5 |
1 |
3+ |
4+ |
6+ |
Bombardier, Dodge, Right Stuff, Secret Weapon, Side Step, Stunty | AP |
G | 30 kgp |
max 4 of the following Big Guys |
0-2 |
Pump Wagon |
4 |
5 |
5+ |
- |
9+ |
Dirty Player (+1), Juggernaut, Mighty Blow (+1), Really Stupid, Secret Weapon, Stand Firm | S |
GA | 105 kgp |
0-2 |
Trained Troll |
4 |
5 |
5+ |
5+ |
10+ |
Loner (3+), Mighty Blow (+1), Regeneration, Always Hungry, Really Stupid, Throw Team-Mate, Projectile Vomit | S |
GAP | 115 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Bomber Dribblesnot |
6 |
2 |
3+ |
3+ |
8+ |
Loner (4+), Accurate, Bombardier, Dodge, Right Stuff, Secret Weapon, Stunty, Kaboom! (Opg: choose to explode bomb when caught by opponent) | 50 kgp |
Fungus the Loon |
4 |
7 |
3+ |
- |
8+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Secret Weapon, Stunty Whirling Dervish (may RR D6 for direction once pr activation) | 80 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Nobbla Blackwart |
6 |
2 |
3+ |
- |
8+ |
Loner (4+), Block, Chainsaw, Dodge, Secret Weapon, Stunty, Kick 'em wt down!: (opg: may saw prone or stunned = not a foul) | 120 kgp |
Scrappa Sorehead |
7 |
2 |
3+ |
5+ |
8+ |
Loner (4+), Dirty Player (+1), Dodge, Pogo Stick, Right Stuff, Sprint, Stunty, Sure Feet, Yoink! (opg: interception on a 2+ without interfere) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skitter Stab-Stab |
9 |
2 |
2+ |
4+ |
8+ |
Loner, Dodge, Prehensile Tail, Shadowing, Stab, Master Assassin (opg: reroll stab injury) | 150 kgp |
Kreek Rustgouger |
5 |
7 |
4+ |
- |
10+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Prehensile Tail, Secret Weapon, I'll be back! (not sent off on first secret wpn penalty) | 170 kgp |
Hakflem Skuttlespike |
9 |
3 |
2+ |
3+ |
8+ |
Loner (4+), Dodge, Extra Arms, Prehensile Tail, Two Heads, Treacherous (knock down adjacent team-mate and steal ball, once pr game) | 210 kgp |
The Black Gobbo |
6 |
3 |
3+ |
3+ |
9+ |
Loner (3+), Bombardier, Disturbing Presence, Dodge, Side Step, Sneaky Git, Stab, Stunty, Sneakiest of the Lot (he may commit foul #2 pr turn) | 225 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Varag Ghoul-Chewer |
6 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Jump Up, Mighty Blow (+1), Thick Skull, Crushing Blow (additional +1 to armour roll once pr game when blocking) | 280 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Bribery and Corruption, Low cost Linemen, Underworld Challenge |
Re-roll price: |
60 kgp |
Squig |
Experimental |
|
Tier: 3 |
Experimental: Fumbbl secret league team. Night Goblin teams, or Squig teams as they later became known, have never been the most successful of races but they are also one of the most feared. The Night Goblins herd the biggest Cave Squig in their heard to front their team, flanked by the bravest or possibly stupidest Goblins riding on top of Squigs. Though the Squigs are devastatingly powerful the team has a tendency for self-destruction and while they will never win any trophies or accolades for their great play Squig teams are quickly becoming everyone’s favourite race to watch. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Squig Herders |
6 |
2 |
3+ |
4+ |
8+ |
Dodge, Stunty, Right Stuff | A |
GSP | 40 kgp |
0-2 |
Cave Squig |
6 |
4 |
3+ |
- |
9+ |
Pogo Stick, Very Long Legs, Claw, Really Stupid, No Hands | AS |
G | 80 kgp |
0-1 |
Squig Gobba |
1 |
5 |
5+ |
2+ |
10+ |
Bombardier, Secret Weapon, Claw, Hail-mary Pass, Really Stupid, No Hands | S |
GAP | 80 kgp |
0-4 |
Squig Hopper |
6 |
4 |
3+ |
- |
9+ |
Pogo Stick, Very Long Legs, Claw, Animal Savagery | AS |
G | 100 kgp |
0-1 |
Mangler Squig |
3 |
7 |
3+ |
- |
9+ |
Ball and Chain, Claw, No Hands | S |
GA | 120 kgp |
max 1 of the following Big Guys |
0-1 |
Giant Cave Squig |
4 |
5 |
5+ |
- |
10+ |
Loner(+3), Claw, Really Stupid, No Hands, Thick Skull | S |
GA | 110 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Bomber Dribblesnot |
6 |
2 |
3+ |
3+ |
8+ |
Loner (4+), Accurate, Bombardier, Dodge, Right Stuff, Secret Weapon, Stunty, Kaboom! (Opg: choose to explode bomb when caught by opponent) | 50 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Badlands Brawl, Bribery and Corruption |
Re-roll price: |
70 kgp |
Tomb Kings |
|
|
Tier: 2 |
Official Team: Team of Legend.
Khemri going back to it's original name. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Tomb King Skeleton Lineman |
5 |
3 |
4+ |
6+ |
8+ |
Regeneration, Thick Skull | G |
AS | 40 kgp |
0-2 |
Anointed Thrower |
6 |
3 |
4+ |
3+ |
8+ |
Pass, Regeneration, Sure Hands, Thick Skull | GP |
A | 70 kgp |
0-2 |
Anointed Blitzer |
6 |
3 |
4+ |
6+ |
9+ |
Block, Regeneration, Thick Skull | GS |
AP | 90 kgp |
max 4 of the following Big Guys |
0-4 |
Tomb Guardian |
4 |
5 |
5+ |
- |
10+ |
Decay, Regeneration | S |
GA | 100 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Bryce ´The Slice´ Cambuel |
5 |
3 |
4+ |
- |
9+ |
Loner (4+), Chainsaw, Regeneration, Secret weapon, Stand firm, Thick skull, Ghostly Flames (+4 to armour roll using chainsaw on blitz once pr half) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skrull Halfheight |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Accurate, Nerves of steel, Pass, Regeneration, Sure hands, Thick skull, Strong Passing Game (Pass with AG + STR once pr gm) | 150 kgp |
Ivan ´The Animal´ Deathshroud |
6 |
4 |
4+ |
- |
9+ |
Loner (4+), Block, Juggernaut, Regeneration, Dwarfen Scourge [opg: MB(+1) / MB(+2) if target is dwarf] | 190 kgp |
Wilhelm Chaney |
8 |
4 |
3+ |
4+ |
9+ |
Loner (4+), Catch, Claws, Frenzy, Regeneration, Wrestle, Savage Mauling (may re-roll an injury roll once pr game) | 220 kgp |
Captain Karina Von Riesz |
7 |
4 |
2+ |
4+ |
9+ |
Loner (4+), Bloodlust (2+), Dodge, Hypnotic Gaze, Jump Up, Regeneration, Tasty Morsel | 230 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Frank ´N´ Stein |
4 |
5 |
4+ |
- |
10+ |
Loner(4+), Break Tackle, Mighty Blow (+1), Regeneration, Stand Firm, Thick Skull, Brutal Block (+1 to injury once pr game) | 250 kgp |
Count Luthor von Drakenborg |
6 |
5 |
2+ |
3+ |
10+ |
Loner (4+), Block, Hypnotic Gaze, Regeneration, Sidestep, Star of the Show | 340 kgp |
Special rules: |
Sylvanian Spotlight |
Re-roll price: |
70 kgp |
Tzeentch Daemons |
Experimental |
|
Tier: 1 |
Experimental: from Secret League on www.FUMBBL.com. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-16 |
Blue Horror |
6 |
2 |
3+ |
4+ |
8+ |
Stunty, Right Stuff, Dodge, Big Hand | AM |
GSP | 40 kgp |
0-2 |
Flamer |
7 |
3 |
2+ |
3+ |
9+ |
Secret Weapon, Bombardier, No Hands, Regeneration | A |
GSP | 70 kgp |
0-4 |
Pink Horror |
6 |
4 |
3+ |
3+ |
9+ |
Extra Arms, Kick Team Mate, Regeneration | GSM |
AP | 115 kgp |
max 1 of the following Big Guys |
0-1 |
Lord of Change |
7 |
5 |
3+ |
5+ |
10+ |
Loner (5+), Pro, Unchannelled Fury, Regeneration, Mighty Blow (+1), Leap, Very Long Legs, Foul Appearance | SM |
GAP | 200 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Max Spleenripper |
5 |
4 |
4+ |
- |
9+ |
Loner (4+), Chainsaw, Secret Weapon, Maximum Carnage (opg: extra chainsaw attack against new target opponent) | 130 kgp |
Bryce ´The Slice´ Cambuel |
5 |
3 |
4+ |
- |
9+ |
Loner (4+), Chainsaw, Regeneration, Secret weapon, Stand firm, Thick skull, Ghostly Flames (+4 to armour roll using chainsaw on blitz once pr half) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skitter Stab-Stab |
9 |
2 |
2+ |
4+ |
8+ |
Loner, Dodge, Prehensile Tail, Shadowing, Stab, Master Assassin (opg: reroll stab injury) | 150 kgp |
Withergrasp Doubledrool |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Prehensile Tail, Tackle, Tentacles, Two Heads, Wrestle, Watch Out (has dodge when first blocked each half) | 170 kgp |
Scyla Anfingrimm |
5 |
5 |
4+ |
- |
10+ |
Loner (4+), Claws, Frenzy, Mighty Blow (+1), Prehensile Tail, Thick skull, Unchannelled Fury, Fury of the Blood God (opg: 2 block actions if ufc=1) | 200 kgp |
Hakflem Skuttlespike |
9 |
3 |
2+ |
3+ |
8+ |
Loner (4+), Dodge, Extra Arms, Prehensile Tail, Two Heads, Treacherous (knock down adjacent team-mate and steal ball, once pr game) | 210 kgp |
Grashnak Blackhoof |
6 |
6 |
4+ |
- |
9+ |
Loner (4+), Frenzy, Horns, Mighty Blow (+1), Thick Skull, Unchannelled Fury, Gored by the Bull (opg: roll +1 block dice if blitzing, incl. frenzy) | 240 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Lord Borak the Despoiler |
5 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Dirty Player (+2), Mighty Blow (+1), Sneaky Git, Lord of Chaos (Can Team RR once pr game, as long as Borak is on field) | 260 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Favoured of … (Chaos/Khorne/Nurgle/Tzeentch/Slaanesh) |
Re-roll price: |
70 kgp |
Underworld Denizens |
|
|
Tier: 1 |
Official Team: BB2020; The Official Rules |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-6 |
Underworld Snotling |
5 |
1 |
3+ |
5+ |
6+ |
Dodge, Right Stuff, Side Step, Stunty, Titchy | AM |
G | 15 kgp |
0-12 |
Underworld Goblin Lineman |
6 |
2 |
3+ |
4+ |
8+ |
Dodge, Right Stuff, Stunty | AM |
GS | 40 kgp |
0-3 |
Underworld Skaven Clanrat |
7 |
3 |
3+ |
4+ |
8+ |
Animosity (Underworld Goblin Linemen) | GM |
AS | 50 kgp |
0-1 |
Underworld Gutter Runner |
9 |
2 |
2+ |
4+ |
8+ |
Animosity (Underworld Goblin Linemen), Dodge | GAM |
SP | 85 kgp |
0-1 |
Underworld Skaven Thrower |
7 |
3 |
3+ |
2+ |
8+ |
Animosity (Underworld Goblin Linemen), Pass, Sure Hands | GPM |
AS | 85 kgp |
0-1 |
Underworld Skaven Blitzer |
7 |
3 |
3+ |
5+ |
9+ |
Animosity (Underworld Goblin Linemen), Block | GSM |
AP | 90 kgp |
max 1 of the following Big Guys |
0-1 |
Underworld Troll |
4 |
5 |
5+ |
5+ |
10+ |
Loner (4+), Always Hungry, Mighty Blow (+1), Projectile Vomit, Really Stupid, Regeneration, Throw Team-mate | SM |
GAP | 115 kgp |
0-1 |
Mutant Rat Ogre |
6 |
5 |
4+ |
- |
9+ |
Loner (4+), Animal Savagery, Frenzy, Mighty Blow (+1), Prehensile Tail | SM |
GA | 150 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Bomber Dribblesnot |
6 |
2 |
3+ |
3+ |
8+ |
Loner (4+), Accurate, Bombardier, Dodge, Right Stuff, Secret Weapon, Stunty, Kaboom! (Opg: choose to explode bomb when caught by opponent) | 50 kgp |
Fungus the Loon |
4 |
7 |
3+ |
- |
8+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Secret Weapon, Stunty Whirling Dervish (may RR D6 for direction once pr activation) | 80 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Nobbla Blackwart |
6 |
2 |
3+ |
- |
8+ |
Loner (4+), Block, Chainsaw, Dodge, Secret Weapon, Stunty, Kick 'em wt down!: (opg: may saw prone or stunned = not a foul) | 120 kgp |
Scrappa Sorehead |
7 |
2 |
3+ |
5+ |
8+ |
Loner (4+), Dirty Player (+1), Dodge, Pogo Stick, Right Stuff, Sprint, Stunty, Sure Feet, Yoink! (opg: interception on a 2+ without interfere) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Kreek Rustgouger |
5 |
7 |
4+ |
- |
10+ |
Loner (4+), Ball & Chain, Mighty Blow (+1), No Hands, Prehensile Tail, Secret Weapon, I'll be back! (not sent off on first secret wpn penalty) | 170 kgp |
Glart Smashrip |
5 |
4 |
4+ |
- |
9+ |
Loner (4+), Block, Claw, Grab, Juggernaut, Stand Firm, Frenzied Rush (once pr game may get frenzy when activating for blitz action) | 190 kgp |
Hakflem Skuttlespike |
9 |
3 |
2+ |
3+ |
8+ |
Loner (4+), Dodge, Extra Arms, Prehensile Tail, Two Heads, Treacherous (knock down adjacent team-mate and steal ball, once pr game) | 210 kgp |
The Black Gobbo |
6 |
3 |
3+ |
3+ |
9+ |
Loner (3+), Bombardier, Disturbing Presence, Dodge, Side Step, Sneaky Git, Stab, Stunty, Sneakiest of the Lot (he may commit foul #2 pr turn) | 225 kgp |
Ripper Bolgrot |
4 |
6 |
5+ |
4+ |
10+ |
Loner (+4), Grab, Mighty Blow (+1), Regeneration, Throw Team-Mate, Thinking Man's Troll (op half: RR 1 dice) | 250 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Varag Ghoul-Chewer |
6 |
5 |
3+ |
5+ |
10+ |
Loner (4+), Block, Jump Up, Mighty Blow (+1), Thick Skull, Crushing Blow (additional +1 to armour roll once pr game when blocking) | 280 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Bribery and Corruption, Underworld Challenge |
Re-roll price: |
70 kgp |
Vampire |
|
|
Tier: 2 |
Official Team: BB2020; Spike! #16. |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-12 |
Thrall Lineman |
6 |
3 |
3+ |
4+ |
8+ |
| G |
AS | 40 kgp |
0-2 |
Vampire Runner |
8 |
3 |
2+ |
4+ |
8+ |
Bloodlust (2+), Hypnotic Gaze, Regeneration | GA |
SP | 100 kgp |
0-2 |
Vampire Blitzer |
6 |
4 |
2+ |
5+ |
9+ |
Bloodlust (3+), Hypnotic Gaze, Juggernaut, Regenerate | GAS |
| 110 kgp |
0-2 |
Vampire Thrower |
6 |
4 |
2+ |
2+ |
9+ |
Bloodlust (2+), Hypnotic Gaze, Pass, Regeneration | GAP |
S | 110 kgp |
max 1 of the following Big Guys |
0-1 |
Vargheist |
5 |
5 |
4+ |
- |
10+ |
Loner (4+), Bloodlust (3+), Claws, Frenzy, Regeneration | S |
GA | 150 kgp |
Available Star Players |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Bryce ´The Slice´ Cambuel |
5 |
3 |
4+ |
- |
9+ |
Loner (4+), Chainsaw, Regeneration, Secret weapon, Stand firm, Thick skull, Ghostly Flames (+4 to armour roll using chainsaw on blitz once pr half) | 130 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Skrull Halfheight |
6 |
3 |
4+ |
4+ |
9+ |
Loner (4+), Accurate, Nerves of steel, Pass, Regeneration, Sure hands, Thick skull, Strong Passing Game (Pass with AG + STR once pr gm) | 150 kgp |
Ivan ´The Animal´ Deathshroud |
6 |
4 |
4+ |
- |
9+ |
Loner (4+), Block, Juggernaut, Regeneration, Dwarfen Scourge [opg: MB(+1) / MB(+2) if target is dwarf] | 190 kgp |
Wilhelm Chaney |
8 |
4 |
3+ |
4+ |
9+ |
Loner (4+), Catch, Claws, Frenzy, Regeneration, Wrestle, Savage Mauling (may re-roll an injury roll once pr game) | 220 kgp |
Captain Karina Von Riesz |
7 |
4 |
2+ |
4+ |
9+ |
Loner (4+), Bloodlust (2+), Dodge, Hypnotic Gaze, Jump Up, Regeneration, Tasty Morsel | 230 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Frank ´N´ Stein |
4 |
5 |
4+ |
- |
10+ |
Loner(4+), Break Tackle, Mighty Blow (+1), Regeneration, Stand Firm, Thick Skull, Brutal Block (+1 to injury once pr game) | 250 kgp |
Gretchen Wächter ´The Blood Bowl Widow´ |
7 |
3 |
2+ |
- |
9+ |
Loner (4+), Disturbing Presence, Dodge, Foul Appearance, Jump up, No Hands, Regeneration, Shadowing, Side step, Incorporeal (dodge w AG+ST once pr gm) | 260 kgp |
Count Luthor von Drakenborg |
6 |
5 |
2+ |
3+ |
10+ |
Loner (4+), Block, Hypnotic Gaze, Regeneration, Sidestep, Star of the Show | 340 kgp |
Special rules: |
Sylvanian Spotlight |
Re-roll price: |
60 kgp |
Wood Elf |
|
|
Tier: 1 |
Official Team: BB2020; The Official Rules |
QT
| Player type |
MA |
ST |
AG |
PA |
AV |
Skills |
Improvements prim. sec. |
Price |
0-12 |
Wood Elf Lineman |
7 |
3 |
2+ |
4+ |
8+ |
| GA |
S | 70 kgp |
0-4 |
Wood Elf Catchers |
8 |
2 |
2+ |
4+ |
8+ |
Catch, Dodge | GA |
SP | 90 kgp |
0-2 |
Wood Elf Thrower |
7 |
3 |
2+ |
2+ |
8+ |
Pass | GAP |
S | 95 kgp |
0-2 |
Wardancer |
8 |
3 |
2+ |
4+ |
8+ |
Block, Dodge, Leap | GA |
SP | 125 kgp |
max 1 of the following Big Guys |
0-1 |
Loren Forest Treeman |
2 |
6 |
5+ |
5+ |
11+ |
Loner (4+), Mighty Blow (+1), Stand Firm, Strong Arm, Take Root, Thick Skull, Throw Team-Mate | S |
GA | 120 kgp |
Available Star Players |
The Swift Twins - Valen Swift |
7 |
3 |
2+ |
2+ |
8+ |
Loner (4+), Accurate, Nerves of Steel, Pass, Safe Pass, Sure Hands, Two for One (must hire with Lucien. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Crumbleberry (& Grak) |
5 |
2 |
3+ |
6+ |
7+ |
Loner (4+), Dodge, Right Stuff, Stunty, Sure Hands, Two for one (must hire with Grak. Loner(2+) when other is K.O. or CAS) | 0 kgp |
Akhorne the Squirrel |
7 |
1 |
2+ |
- |
6+ |
Loner (4+), Claws, Dauntless, Dodge, Frenzy, Jump Up, No Hands, Side Step, Stunty, Titchy, Blind Rage (RR D6 for Dauntless) | 80 kgp |
Helmut Wolff |
6 |
3 |
3+ |
- |
9+ |
Loner (4+), Chainsaw, Pro, Secret Weapon, Stand Firm, Old Pro (may use Pro to re-roll 1d6 of armour roll once pr game) | 140 kgp |
Willow Rosebark |
5 |
4 |
3+ |
6+ |
9+ |
Loner (4+), Dauntless, Side Step, Thick Skull, Indomitable (successfull dauntless = gets double strength of target, once pr game) | 150 kgp |
Gloriel Summerbloom |
7 |
2 |
2+ |
2+ |
8+ |
Loner (3+), Accurate, Dodge, Pass, Side Step, Sure Hands, Shot to Nothing (activate with IHail Mary Pass once pr game) | 150 kgp |
Kiroth Krakeneye |
7 |
3 |
2+ |
3+ |
9+ |
Disturbing Presence, Foul Appearance, Loner (4+), On The Ball, Tackle, Tentacles, Black Ink | 160 kgp |
Zolcath the Zoat |
5 |
5 |
4+ |
5+ |
10+ |
Loner (4+), Disturbing Presence, Juggernaut, Mighty Blow (+1), Prehensile Tail, Regeneration, Sure Feet, Excuse Me, Are You Zoat? (opg: Hypnotic Gaze) | 230 kgp |
Eldril Sidewinder |
8 |
3 |
2+ |
5+ |
8+ |
Loner (4+), Catch, Dodge, Hypnotic Gaze, Nerves of Steel, On the Ball, Mesmerizing Dance (May re-roll hypnotic gaze once pr game) | 230 kgp |
Jordell Freshbreeze |
8 |
3 |
1+ |
3+ |
8+ |
Block, Diving, Catch, Dodge, Leap Loner (4+), Sidestep, Swift as the Breeze (Once per game, Jordell can choose to pass a single Dodge, Leap or Rush test on a 2+, regardless on any modifiers) | 250 kgp |
Grak (& Crumbleberry) |
5 |
5 |
4+ |
4+ |
10+ |
Loner (4+), Bone Head, Kick Team-Mate, Mighty Blow (+1), Thick Skull, Two for one (must hire with Crumbleberry. Loner(2+) when other is K.O. or CAS) | 250 kgp |
Roxanna Darknail |
8 |
3 |
1+ |
4+ |
8+ |
Loner (4+), Dodge, Frenzy, Jump Up, Juggernaut, Leap, Burst of Speed (once pr game: can rush a third time) | 270 kgp |
The Swift Twins - Lucien Swift |
7 |
3 |
2+ |
5+ |
9+ |
Loner (4+), Block, mighty Blow (+1), Tackle, Two for One (must hire with Valen. Loner(2+) when other is K.O. or CAS) | 340 kgp |
Morg ´n´ Thorg |
6 |
6 |
3+ |
4+ |
11+ |
Loner (4+), Block, Mighty Blow (+2), Thick Skull, Throw Team-Mate, The Ballista (may RR pass/Throw Team-mate once pr game) | 380 kgp |
Special rules: |
Elven Kingdoms League |
Re-roll price: |
50 kgp |
|
|
|
|
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